Commit Graph

5329 Commits

Author SHA1 Message Date
Gallaecio dc0deb5f52 Fixed bad fix in bc1ed335e2
Note: l777 had given me the right fix (%s), I fixed it wrong for no good
reason…

This was SVN commit r14989.
2014-04-25 02:56:08 +00:00
Gallaecio 0c04b90a2d Fixed the extraction of messages with leading spaces from plain text files
This was SVN commit r14987.
2014-04-25 01:55:43 +00:00
Gallaecio 0c88edc2f2 Internationalized rank names
In order to do so, I had to extend the XML message extractor to support
using XML tags as context.
This is because one of the ranks is “Advanced”, which is a pretty common
string.

This was SVN commit r14986.
2014-04-25 01:47:42 +00:00
Gallaecio bc1ed335e2 Fix GCC warning on “source/gui/scripting/ScriptFunctions.cpp”
Reported by JoshuaJB at Github: https://github.com/leper/0ad/issues/27
Fix provided by l777 (who I believe to be leper but I don’t really know)
on IRC.

This was SVN commit r14985.
2014-04-25 00:38:30 +00:00
Yves fd3d335265 Sacrifices a goat to the gods of insanity.
Fixes random crashes on Windows due to differences of STL types on the
binary level between different static libraries.
The differences are caused by the definition of _HAS_ITERATOR_DEBUGGING
and _SECURE_SCL in lib/precompiled.h.
All our engine static libs use precompiled headers but we didn't use
them for tinygettext because they aren't needed (except for these two
defines).
I've decided to add precompiled headers to tinygettext too instead of
just copying these defines. That should cause less headaches in the
future.

This was SVN commit r14983.
2014-04-24 20:05:48 +00:00
sanderd17 73470a3610 Remove all references to serif fonts in the GUI files (see cde72788a2)
Rebuild the sans fonts to include the missing glyph character (fixes
#2483)
Update the pot files

This was SVN commit r14980.
2014-04-24 13:33:15 +00:00
historic_bruno 92f2a16a88 Suppresses MSVC warning C4005 'macro redefinition' from SpiderMonkey upgrade
This was SVN commit r14975.
2014-04-23 21:12:28 +00:00
sanderd17 9b9a96382c Fix boolean type
This was SVN commit r14971.
2014-04-22 12:52:49 +00:00
sanderd17 21362de6ac Add workaround for testing long strings with the separate po. ICU wouldn't accept a non-existing language.
This was SVN commit r14969.
2014-04-22 11:38:15 +00:00
Gallaecio 9dd4e71f1d Internationalized some messages
• You can now translate “The production queue is full”.
• Internationalized the “Pause” and “Resume” buttons. Only the initial
label was internationalized, it would switch to English as soon as you
pause the game for the first time.
• Internationalized the “Screenshot written to” message in the engine.

This was SVN commit r14968.
2014-04-22 06:35:51 +00:00
JoshuaJB 5a8bc1158a Add some more GUI graphics settings while fixing some persistence issues. Refs #2310
This was SVN commit r14967.
2014-04-22 05:09:31 +00:00
Yves 510ad15e6c Adds missing libs, fixes some svn properties and a build-problem on Windows.
In 1b3261b8f4 empty text files were committed instead of the libs.
The text files had svn:eol-style properties set and the mime-type was
text.
This removes the eol-style properties, changes the mime type and addes
the content of the files.

This was SVN commit r14959.
2014-04-20 23:47:52 +00:00
Gallaecio 64d204228a Message extraction and localization
It includes the translation template files (POT) as well as translation
files
(PO) developer through the Transifex platform by our awesome
translators.

It also includes tools to generate the translation template files,
generate a
special translation file with the longest strigns of all translations,
and a
tool to download translations from Transifex into the right game folders
automatically.

Fixes #67

This was SVN commit r14955.
2014-04-20 21:48:23 +00:00
Gallaecio e05c8263c5 Internationalization of the public mod (JavaScript and GUI XML side)
It includes a marvelous language selection menu developed by Yves.

It also includes the introduction of a sprintf implementation for
JavaScript, as well as
translation helper functions that use JavaScript-side translation
caching.

This patch includes code by Yves, sanderd17, leper and Gallaecio.

Ref #67

This was SVN commit r14954.
2014-04-20 20:51:48 +00:00
Gallaecio d6db5a466d Internationalization of the C++ side
Provides the logic to detect the system language, load translations, and
use
loaded translations both in the C++ and the JavaScript side.

This patch includes code by Yves, sanderd17, leper, historic_bruno and
Gallaecio. It’s worth noting that Yves and historic_bruno were also the
main
contributors behind the changes in 1b3261b8f4 as well.

This was SVN commit r14953.
2014-04-20 20:03:57 +00:00
Gallaecio 1b3261b8f4 Added third-party libraries for internationalization and localization: ICU and tinygettext
This was SVN commit r14951.
2014-04-20 19:17:32 +00:00
JoshuaJB 9e2d0b9506 Fix #2404. Rating auto-configure TODO (eg 2v2 games do not automatically show as being unrated). See #2276.
This was SVN commit r14934.
2014-04-16 06:03:49 +00:00
sanderd17 e1488fee56 Add an 'explore map' option to the game setup.
This was SVN commit r14931.
2014-04-14 19:52:49 +00:00
sanderd17 bb71823aee Make the actor tech-modifiable. Fixes #2243
This was SVN commit r14928.
2014-04-14 15:00:49 +00:00
scythetwirler 180aa5c60d Makes the moderator prefix visible in the chatbox.
This was SVN commit r14922.
2014-04-12 23:40:36 +00:00
mimo 833c2bac7a save/restore camera position and orientation in saved games, fixes #2354
This was SVN commit r14905.
2014-04-06 16:27:57 +00:00
JoshuaJB a7b2f6ba47 Fix more then one observer by allowing a game to have multiple players with the -1 ID.
This was SVN commit r14885.
2014-03-29 15:09:42 +00:00
Yves e9e05f4efc Second (main) commit for the SpiderMonkey upgrade.
This commit contains all the required changes to our source files and
build scripts (hopefully).
A next commit will remove the old stuff of SpiderMonkey 1.8.5.

Spcial thanks to:
 - H4writer who helped a lot mainly with the performance issues we
had/have, but also with other problems or questions.
 - Leper for the review.
 - Historic_bruno for implementing the build scripts on Mac OS X and
testing on the Mac.
 - The people from the #jsapi channel and from
mozilla.dev.tech.js-engine who answered a lot of questions and helped
solving problems.
 - All the other people who helped

Refs #1886
Fixes #2442
Fixes #2416

This was SVN commit r14877.
2014-03-28 20:26:32 +00:00
Yves 0d9a7dab6b Works around infinite recursion problem.
This problems occurs with the new SpiderMonkey in debug mode, but it's
not a SpiderMonkey issue.
Unfortunately I couldn't find a clean solution, so I just documented the
problem in an extensive comment block and applied a workaround.
A clean solution would probably require changing the approach for
counting allocations completely.

This was SVN commit r14874.
2014-03-28 11:33:37 +00:00
Yves 5c4282a21c Fixes a small memory leak in the profiler shutdown code.
This was SVN commit r14854.
2014-03-17 21:16:38 +00:00
sanderd17 cde72788a2 * Add support for fallback fonts in the font builder.
* Replace DejaVu with Biolinium for the existign sans-styles.
* Add additional sans-styles using Biolinum.
* Update the GUI style definitions to use the sans-styles instead of
serif styles.
(Wait with updating custom defined fonts in strings, as it will cause a
mess with the internationalisation that's about to be included)
* Add fonts from the quite complete FreeFont family as fallback fonts.
* Render all glyphs supported by the different fonts to support as many
scripts as possible.
* Fixes #2457.
(Now hope I included all needed files)

This was SVN commit r14853.
2014-03-17 10:13:49 +00:00
JoshuaJB 883f307b40 Implement a basic observer mode. Any player which joins a multiplayer game but is not assigned a player slot automatically becomes an observer. Refs #69
This was SVN commit r14849.
2014-03-16 23:29:27 +00:00
wraitii ffe0faeca4 Move the skybox up per Mythos' ruler recommendation. This should probably be a map setting.
This was SVN commit r14844.
2014-03-15 21:07:02 +00:00
wraitii 6ab578a6eb Fix out of date comments in Tex and ITexCodec, Fixes #2458.
This was SVN commit r14838.
2014-03-13 19:00:22 +00:00
JoshuaJB ef888367aa Cleanup tex_codec, fixes #2456, patch by IronNerd.
This was SVN commit r14836.
2014-03-13 04:16:20 +00:00
JoshuaJB a5639631ee Texture system refactoring and cleanup, fixes #2455, patch by IronNerd.
This was SVN commit r14835.
2014-03-13 02:37:05 +00:00
Yves 0e7c92e1e6 Fixes behaviour change in Atlas' JSON serialization after the switch to JSON Spirit (#2434).
This caused problems setting the starting camera.

Refs #2434

This was SVN commit r14827.
2014-03-09 17:55:54 +00:00
JoshuaJB fb65288463 Fix hover effect not regenerating after mousedown events, minor GUI code cleanup, and fix #2414
This was SVN commit r14819.
2014-03-07 22:43:57 +00:00
JoshuaJB 29f94a759c Fix an issue with lobby registration and a minor wording tweak.
This was SVN commit r14813.
2014-03-07 01:52:06 +00:00
JoshuaJB 8f30e722ab Some inconsequential style adjustments.
This was SVN commit r14809.
2014-03-06 02:24:06 +00:00
sanderd17 f3714a7075 Fix invalid count for entityMaps
Improve error reporting on failed deserializations
Fixes #2328

This was SVN commit r14806.
2014-03-05 14:58:17 +00:00
JoshuaJB 02024370d8 Fix a warning in Visual Studio 2010 related to some of my recent changes.
This was SVN commit r14805.
2014-03-05 01:06:13 +00:00
Yves e290abc40f Should fix the Atlas build issues with the autobuilder.
For some reason the autobuilder does not know uint32_t but my Windows
system with VC2010 and my Linux system both do.

Refs #2434

This was SVN commit r14797.
2014-03-01 14:41:32 +00:00
wraitii 4e5eeba27b Fix the skybox.
This was SVN commit r14792.
2014-02-28 18:23:24 +00:00
wraitii 02860690eb fix unused parameter warning.
This was SVN commit r14789.
2014-02-26 19:16:44 +00:00
wraitii 3f78042f45 Fix tests and C++11 build.
This was SVN commit r14788.
2014-02-26 19:08:03 +00:00
wraitii e2f4379e9a Fix an issue with corruption of water data when the actor editor opened in Atlas.
Potential marginal optimizations to the water data creation code.

This was SVN commit r14784.
2014-02-25 06:27:15 +00:00
Yves 17f8f09399 Removes the ScriptInterface and SpiderMonkey dependencies from Atlas.
Replaces the code for JSON parsing and writing with an implementation
using the JSON Spirit library.

Fixes #2434
Refs #1886

This was SVN commit r14783.
2014-02-24 20:22:02 +00:00
Yves 43377fdc5e Fixes an assertion when DEBUG_SERIALIZER_ANNOTATE is set to 1 and you click on "Host Game" from the main menu.
The reason was that CSimulationMessage uses the CBufferBinarySerializer
which did not add debugging annotations and deserialized the created
data with the CStdDeserializer which expects these annotations.
I did not fix the tests which remain broken as before this patch when
annotation is enabled.

This was SVN commit r14775.
2014-02-22 14:30:29 +00:00
sanderd17 c44b48bd59 Fix Atlas lag due to Position component that listens to the territoriesChanged message
This was SVN commit r14768.
2014-02-21 13:42:46 +00:00
JoshuaJB a725266337 Slightly better options menu.
This was SVN commit r14766.
2014-02-20 22:45:43 +00:00
JoshuaJB e182b4ddd2 Fix a valgrind warning about uninitilized variables in the scrollbar code and some comment/style fixes.
This was SVN commit r14764.
2014-02-19 21:59:07 +00:00
scythetwirler 2429f1e93c Displays ratings on the gamesetup page and formats ratings less than 1000 correctly.
This was SVN commit r14762.
2014-02-19 00:40:35 +00:00
sanderd17 19965ce37a Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb
This was SVN commit r14754.
2014-02-16 15:22:11 +00:00
scythetwirler f92a46330d Anti-disconnect addition to the gamesetup screen. Also fixes typo in the lobby bot README.
This was SVN commit r14753.
2014-02-16 06:22:16 +00:00