Commit Graph

10 Commits

Author SHA1 Message Date
JoshuaJB 17634d7507 Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
This was SVN commit r15533.
2014-07-14 17:15:22 +00:00
historic_bruno 0682c23fe3 Replaces BGRA textures with RGBA textures supported by GLES
This was SVN commit r14148.
2013-11-12 01:11:08 +00:00
historic_bruno 08bd07ddd6 Adds safe bool operator to ICmpPtr, replacing the null() method, based on patch by leper. Also changes bool operator in AtSmartPtr to safe bool. Fixes #1077.
Changes some CmpPtr variable names for consistency.

This was SVN commit r11036.
2012-02-08 02:46:15 +00:00
Ykkrosh e64a3d3946 Experiment a little with OpenGL ES
This was SVN commit r10915.
2012-01-15 23:15:31 +00:00
Ykkrosh ce67dfd333 Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
This was SVN commit r10902.
2012-01-12 12:51:10 +00:00
historic_bruno 85336397a3 Don't render neutral territory borders on minimap.
This was SVN commit r10083.
2011-08-24 00:28:48 +00:00
Ykkrosh 308cb26dd4 # Health decay for buildings not in a civ center's territory.
This was SVN commit r10034.
2011-08-18 20:28:53 +00:00
Ykkrosh b9df1d3451 Be less grossly inefficient when computing minimap territory texture
This was SVN commit r10019.
2011-08-16 23:39:16 +00:00
Ykkrosh 04ec40259b Use player colours for territory borders in minimap
This was SVN commit r9932.
2011-07-30 12:07:27 +00:00
Ykkrosh f9d7c1246d # Initial support for territories
This was SVN commit r9889.
2011-07-20 19:48:06 +00:00