Ykkrosh
45368671c4
Convert training queue data in entity templates.
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This was SVN commit r7468.
2010-04-19 19:45:31 +00:00
Ykkrosh
0d8338c90e
# GUI bug fixes.
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Fix updates of GUI text positions when an ancestor object's
size/position changes.
Fix CPos parsing to handle negative values.
This was SVN commit r7466.
2010-04-19 19:43:05 +00:00
Ykkrosh
9f1d904278
# Fix use-of-freed-memory bug.
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Don't call xmlCleanupParser after parsing documents.
("This function name is somewhat misleading. It does not clean up parser
state, it cleans up memory allocated by the library itself.")
This was SVN commit r7465.
2010-04-18 16:35:06 +00:00
Ykkrosh
0547757a30
Make CUnit::GetModel return a reference so it's clear it can never be NULL.
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This was SVN commit r7464.
2010-04-17 11:44:08 +00:00
Ykkrosh
6a9de50692
# Use the correct projectile models.
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Fixes #470 .
Make CUnit::GetObject return a reference so it's clear it can never be
NULL.
This was SVN commit r7463.
2010-04-17 11:34:40 +00:00
Ykkrosh
b6a9e0e9b7
# Support '[', ']' keys for camera rotation in scenario editor
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This was SVN commit r7460.
2010-04-17 11:28:54 +00:00
Ykkrosh
d6ab843f9d
# Documentation updates
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This was SVN commit r7457.
2010-04-15 19:59:07 +00:00
Ykkrosh
3a1abb5d8f
# Compile gameplay scripts in strict mode.
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Fixes #487 .
This was SVN commit r7456.
2010-04-14 18:57:50 +00:00
Ykkrosh
3117f52d7c
# Automatic runtime validation of entity template files.
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Fixes #413 .
This was SVN commit r7455.
2010-04-14 17:22:32 +00:00
Ykkrosh
f9195d8a29
Update source contributors list (see #472 )
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This was SVN commit r7454.
2010-04-14 10:29:14 +00:00
Ykkrosh
40688ec5df
# Initial support for automatic validation of entity template XML.
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Add RelaxNG schemas for all current components.
Add -dumpSchema command-line option to dump the combined entity schema.
Add a Perl script to validate entity templates against the schema.
See #413 .
This was SVN commit r7452.
2010-04-09 19:02:39 +00:00
Ykkrosh
336817a849
Update entity template conversion to be more correct and consistent
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This was SVN commit r7451.
2010-04-09 18:48:11 +00:00
Ykkrosh
cf48ff0588
Expose JS_HasProperty
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This was SVN commit r7449.
2010-04-09 18:45:28 +00:00
Ykkrosh
1fa8052cbe
Support 'replace' attribute in entity template inheritance.
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Escape whitespace when emitting XML, to avoid attribute-value
normalization.
This was SVN commit r7448.
2010-04-09 18:43:50 +00:00
Ykkrosh
2f34e5fbc6
Fix #472 (fixed-point CTerrain::GetExactGroundLevel), based on patch from JubJub
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This was SVN commit r7443.
2010-04-06 17:31:38 +00:00
Ykkrosh
c02771fef2
Remove CSoundGroupMgr, since it is unnecessary and broken and leaks memory
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This was SVN commit r7442.
2010-04-06 15:17:06 +00:00
Ykkrosh
27556f4b21
Fix window title only displaying the first character
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This was SVN commit r7440.
2010-04-06 12:32:17 +00:00
janwas
b4f680594b
fixes from work:
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- correct AllocateAligned deleter and alignment value
- workaround for boost #pragma pack warnings
add DivideRoundUp
This was SVN commit r7439.
2010-04-06 12:06:02 +00:00
Ykkrosh
4c0d47707b
# Fix animation syncing.
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Make animations trigger sound effects.
Adjust attack animation timings to match simulation.
Simplify the animation speed settings.
This was SVN commit r7438.
2010-04-05 23:09:34 +00:00
Ykkrosh
cfca28cab0
# Initial audio integration with new simulation system.
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Support sound group playback from simulation scripts. See #486 .
Update some sound group files to sound better for rough testing.
Clean up CSoundGroup a tiny bit.
This was SVN commit r7437.
2010-04-04 21:24:39 +00:00
Ykkrosh
7275071785
Convert sound data in entity templates
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This was SVN commit r7436.
2010-04-04 21:12:21 +00:00
Ykkrosh
0d6882dad2
# Fix the actor viewer in Atlas.
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Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483 .
This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
janwas
6fb5c1b307
lib/ changes required at work:
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- allow building regardless of UNICODE setting (e.g. use LoadLibraryW
instead of LoadLibrary)
- export dlopen etc.
- more robust redirection of stdout
This was SVN commit r7427.
2010-04-03 10:46:28 +00:00
Ykkrosh
45fa351feb
Revert unnecessary bcb462ad87
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This was SVN commit r7422.
2010-04-01 08:18:16 +00:00
janwas
870fe8bfe5
fix nvidia multimon gamma issue ("if at first you fail, try again..")
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refs #480
This was SVN commit r7421.
2010-03-31 22:26:08 +00:00
janwas
bcb462ad87
windows build fix
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(should HAVE_VALGRIND go into e.g. lib/config2.h?)
This was SVN commit r7420.
2010-03-31 22:24:16 +00:00
Ykkrosh
e1c6249eab
Fix warning and debug spew on OS X
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This was SVN commit r7417.
2010-03-31 20:33:42 +00:00
Ykkrosh
1ebebc4338
Avoid -Wnon-virtual-dtor warnings
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This was SVN commit r7416.
2010-03-31 08:36:46 +00:00
Ykkrosh
ba282e3d8e
Fixes to the release build script
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This was SVN commit r7414.
2010-03-30 21:13:51 +00:00
Ykkrosh
5a5a269b93
Let Atlas find data files when cwd is not binaries/system. Fixes #481 .
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This was SVN commit r7412.
2010-03-29 10:24:17 +00:00
Ykkrosh
38feae61fb
Minor bug fixes
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This was SVN commit r7411.
2010-03-29 10:22:34 +00:00
Ykkrosh
13302cc133
Disable visible warnings when gamma-setting fails. Fixes #480 .
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This was SVN commit r7410.
2010-03-28 18:33:35 +00:00
Ykkrosh
53744640ec
Fix non-PCH builds
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This was SVN commit r7409.
2010-03-28 18:21:48 +00:00
Ykkrosh
672b1221c3
Disable executable stacks in .asm files
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This was SVN commit r7408.
2010-03-28 18:20:46 +00:00
Ykkrosh
9ad4b210dc
Fix #479 (water animation in new simulation system)
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This was SVN commit r7407.
2010-03-27 17:19:00 +00:00
Ykkrosh
45184baacf
Add script for generating release distributions
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This was SVN commit r7406.
2010-03-27 12:39:23 +00:00
Ykkrosh
49eb176b25
Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
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This was SVN commit r7404.
2010-03-26 19:04:40 +00:00
Ykkrosh
5dce8a2d8c
Disable failing test on Windows. See #478 .
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This was SVN commit r7403.
2010-03-26 18:58:17 +00:00
Ykkrosh
ccbc8d534a
Show DRI S3TC message on all platforms that probably use Mesa. See #313 .
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This was SVN commit r7402.
2010-03-26 17:22:13 +00:00
Ykkrosh
89cce1b3ac
# Switch to new simulation system by default
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This was SVN commit r7401.
2010-03-26 16:10:42 +00:00
Ykkrosh
9b6326f124
Always build with Valgrind support. Always use the bundled Valgrind header.
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This was SVN commit r7397.
2010-03-26 10:31:47 +00:00
Ykkrosh
00e18e4ea8
Report S3TC non-support with an in-game GUI message box.
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Fixes #313 .
This was SVN commit r7390.
2010-03-23 22:45:07 +00:00
Ykkrosh
58e79bfdbe
Force fancywater off if fragment shader extensions are not supported. See #270
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This was SVN commit r7385.
2010-03-21 14:18:15 +00:00
Ykkrosh
148ff026ca
Avoid apparent error on OS X by simplifying wopen API to avoid varargs.
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Remove unused sys_wopen.
This was SVN commit r7384.
2010-03-21 12:42:50 +00:00
Ykkrosh
248749c1aa
Fix console history loading
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This was SVN commit r7383.
2010-03-20 22:01:39 +00:00
janwas
a8b3cc4812
add both the (potentially) read-only data from SVN and the appdata path to the config/ search path
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(fixes #450 )
This was SVN commit r7382.
2010-03-20 21:37:14 +00:00
Ykkrosh
bf444a8aa1
Load libraries from rpath=$ORIGIN instead of from cwd. Fixes #288
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This was SVN commit r7381.
2010-03-20 20:55:54 +00:00
janwas
0bbb99c3cd
move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
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use M_PI instead of nonstandard PI
This was SVN commit r7380.
2010-03-20 20:54:03 +00:00
janwas
d1c5119694
fix: mustn't create directories during mount's vfs path traversal (because they may not be associated with a directory, especially in the common case of mounting into the root directory)
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fixes #459
This was SVN commit r7378.
2010-03-20 19:26:12 +00:00
Ykkrosh
a5b8ec6028
Add obstruction debug mode, with GUI toggle.
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Make pathfinder debug mode off by default, with GUI toggle.
This was SVN commit r7377.
2010-03-20 19:18:01 +00:00