Commit Graph

8 Commits

Author SHA1 Message Date
prefect b889826a3d Some Linux compile fixes over the place.
Create TerrainRenderer, ShadowMap and WaterManager classes to divide
CRenderer's functions into more logical units.

This was SVN commit r3332.
2006-01-07 01:04:26 +00:00
prefect db0846c53f All pglXYZ functions should be available everywhere (independent of system
GL headers).
Some minor cleanup in the patch rendering code.

This was SVN commit r3269.
2005-12-18 02:04:24 +00:00
Matei c468eedbbb Sped up LOS rendering.
This was SVN commit r2880.
2005-10-09 08:14:42 +00:00
janwas 77196dbe06 less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
This was SVN commit r1467.
2004-12-07 02:04:38 +00:00
notpete 81c829ec4c Minor changes.
This was SVN commit r1217.
2004-10-06 18:44:47 +00:00
MarkT e4fe4ed602 JS Interface to entities. It even partially works now.
This was SVN commit r469.
2004-06-10 22:24:03 +00:00
notpete a7d0c194ad Reworked model and terrain rendering to use new VertexBuffer classes; many other smaller changes.
This was SVN commit r411.
2004-06-07 19:53:58 +00:00
notpete 2cbc27174c Moved from terrain directory.
This was SVN commit r304.
2004-05-29 20:53:40 +00:00