diff --git a/binaries/data/mods/official/gui/test/2_mainmenu.xml b/binaries/data/mods/official/gui/test/2_mainmenu.xml
index 46ceed10bb..b425fbb40c 100755
--- a/binaries/data/mods/official/gui/test/2_mainmenu.xml
+++ b/binaries/data/mods/official/gui/test/2_mainmenu.xml
@@ -15,13 +15,12 @@
// Play main 0 A.D. theme when the main menu starts.
curr_music = newRandomSound("music", "theme");
curr_music.loop();
- curr_music.free(); // Close main theme when starting game session.
- curr_session_playlist_1 = newRandomSound("music", "peace");
- curr_session_playlist_1.play();
- curr_session_playlist_1.free();
- curr_session_playlist_2 = newRandomSound("music", "peace");
- curr_session_playlist_2.play();
- curr_session_playlist_2.free();
+// curr_session_playlist_1 = newRandomSound("music", "peace");
+// curr_session_playlist_1.play();
+// curr_session_playlist_1.free();
+// curr_session_playlist_2 = newRandomSound("music", "peace");
+// curr_session_playlist_2.play();
+// curr_session_playlist_2.free();
]]>
@@ -33,6 +32,9 @@
GUIObjectUnhide("End_Game_Button");
GUIObjectHide("pregame_gui");
FlipGUI(GUIType);
+ curr_music.free(); // Close main theme when starting game session.
+ curr_session_playlist_1 = newRandomSound("music", "peace");
+ curr_session_playlist_1.play();
]]>