Nicer XML-writing system

This was SVN commit r1711.
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Ykkrosh committed 2005-01-11 20:15:39 +00:00
1 parent cc0acc8691
commit fc4a34d768
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@@ -149,7 +149,7 @@ void CMapReader::ApplyData(CFileUnpacker& unpacker, CTerrain *pTerrain, CUnitMan
CObjectEntry* objentry=m_ObjectTypes[m_Objects[i].m_ObjectIndex];
if (objentry && objentry->m_Model) {
// Hijack the standard actor instantiation for actors that correspond to entities.
// Not an ideal solution; we'll have to figure out a map format that can define entities seperately or somesuch.
// Not an ideal solution; we'll have to figure out a map format that can define entities separately or somesuch.
CBaseEntity* templateObject = g_EntityTemplateCollection.getTemplateByActor( objentry );