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Use the good material for the destroyed roman camp actor. Patch by stanislas69, fixes #3218.
This was SVN commit r17042.
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@@ -1,13 +1,13 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<actor version="1.1">
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<castshadow/>
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<group>
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<variant name="rome army camp rubble turf">
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<mesh>props/rome_sb_rubble_turf.dae</mesh>
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<textures>
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<texture file="props/rome_sb_turf.png" name="baseTex"/>
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</textures>
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<texture file="props/rome_sb_turf.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao.xml</material>
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<material>player_trans.xml</material>
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</actor>
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