add a very-easy level for AI, addresses #2899

This was SVN commit r15990.
This commit is contained in:
mimo
2014-11-18 21:21:21 +00:00
parent da1af993f7
commit f90841cf78
9 changed files with 47 additions and 37 deletions
+1 -1
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@@ -9,7 +9,7 @@ Basic gameplay:
Autostart:
-autostart="TYPEDIR/MAPNAME" enables autostart and sets MAPNAME; TYPEDIR is skirmishes, scenarios, or random
-autostart-ai=PLAYER:AI sets the AI for PLAYER (e.g. 2:petra)
-autostart-aidiff=PLAYER:DIFF sets the DIFFiculty of PLAYER's AI (0: sandbox, 4: very hard)
-autostart-aidiff=PLAYER:DIFF sets the DIFFiculty of PLAYER's AI (0: sandbox, 5: very hard)
-autostart-civ=PLAYER:CIV sets PLAYER's civilisation to CIV (skirmish and random maps only)
-autostart-aiseed=AISEED sets the seed used for the AI random generator (default 0, use -1 for random)
Multiplayer: