use by default a random seed for the AI to make it less repetitive

This was SVN commit r15973.
This commit is contained in:
mimo
2014-11-16 19:53:29 +00:00
parent 94e6e29a34
commit f88ee2766e
7 changed files with 53 additions and 23 deletions
+12 -11
View File
@@ -7,19 +7,20 @@ Basic gameplay:
-quickstart load faster (disables audio and some system info logging)
Autostart:
-autostart="TYPEDIR/MAPNAME" enables autostart and sets MAPNAME; TYPEDIR is skirmishes, scenarios, or random
-autostart-ai=PLAYER:AI sets the AI for PLAYER (e.g. 2:petra)
-autostart-aidiff=PLAYER:DIFF sets the DIFFiculty of PLAYER's AI (0: easy, 3: very hard)
-autostart-civ=PLAYER:CIV sets PLAYER's civilisation to CIV (skirmish and random maps only)
-autostart="TYPEDIR/MAPNAME" enables autostart and sets MAPNAME; TYPEDIR is skirmishes, scenarios, or random
-autostart-ai=PLAYER:AI sets the AI for PLAYER (e.g. 2:petra)
-autostart-aidiff=PLAYER:DIFF sets the DIFFiculty of PLAYER's AI (0: sandbox, 4: very hard)
-autostart-civ=PLAYER:CIV sets PLAYER's civilisation to CIV (skirmish and random maps only)
-autostart-aiseed=AISEED sets the seed used for the AI random generator (default 0, use -1 for random)
Multiplayer:
-autostart-playername=NAME sets local player NAME (default 'anonymous')
-autostart-host sets multiplayer host mode
-autostart-host-players=NUMBER sets NUMBER of human players for multiplayer game (default 2)
-autostart-client=IP sets multiplayer client to join host at given IP address
-autostart-playername=NAME sets local player NAME (default 'anonymous')
-autostart-host sets multiplayer host mode
-autostart-host-players=NUMBER sets NUMBER of human players for multiplayer game (default 2)
-autostart-client=IP sets multiplayer client to join host at given IP address
Random maps only:
-autostart-seed=SEED sets random map SEED value (default 0, use -1 for random)
-autostart-size=TILES sets random map size in TILES (default 192)
-autostart-players=NUMBER sets NUMBER of players on random map (default 2)
-autostart-seed=SEED sets random map SEED value (default 0, use -1 for random)
-autostart-size=TILES sets random map size in TILES (default 192)
-autostart-players=NUMBER sets NUMBER of players on random map (default 2)
Examples:
1) "Bob" will host a 2 player game on the Arcadia map: