mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-09-21 20:06:40 +00:00
use by default a random seed for the AI to make it less repetitive
This was SVN commit r15973.
This commit is contained in:
+12
-11
@@ -7,19 +7,20 @@ Basic gameplay:
|
||||
-quickstart load faster (disables audio and some system info logging)
|
||||
|
||||
Autostart:
|
||||
-autostart="TYPEDIR/MAPNAME" enables autostart and sets MAPNAME; TYPEDIR is skirmishes, scenarios, or random
|
||||
-autostart-ai=PLAYER:AI sets the AI for PLAYER (e.g. 2:petra)
|
||||
-autostart-aidiff=PLAYER:DIFF sets the DIFFiculty of PLAYER's AI (0: easy, 3: very hard)
|
||||
-autostart-civ=PLAYER:CIV sets PLAYER's civilisation to CIV (skirmish and random maps only)
|
||||
-autostart="TYPEDIR/MAPNAME" enables autostart and sets MAPNAME; TYPEDIR is skirmishes, scenarios, or random
|
||||
-autostart-ai=PLAYER:AI sets the AI for PLAYER (e.g. 2:petra)
|
||||
-autostart-aidiff=PLAYER:DIFF sets the DIFFiculty of PLAYER's AI (0: sandbox, 4: very hard)
|
||||
-autostart-civ=PLAYER:CIV sets PLAYER's civilisation to CIV (skirmish and random maps only)
|
||||
-autostart-aiseed=AISEED sets the seed used for the AI random generator (default 0, use -1 for random)
|
||||
Multiplayer:
|
||||
-autostart-playername=NAME sets local player NAME (default 'anonymous')
|
||||
-autostart-host sets multiplayer host mode
|
||||
-autostart-host-players=NUMBER sets NUMBER of human players for multiplayer game (default 2)
|
||||
-autostart-client=IP sets multiplayer client to join host at given IP address
|
||||
-autostart-playername=NAME sets local player NAME (default 'anonymous')
|
||||
-autostart-host sets multiplayer host mode
|
||||
-autostart-host-players=NUMBER sets NUMBER of human players for multiplayer game (default 2)
|
||||
-autostart-client=IP sets multiplayer client to join host at given IP address
|
||||
Random maps only:
|
||||
-autostart-seed=SEED sets random map SEED value (default 0, use -1 for random)
|
||||
-autostart-size=TILES sets random map size in TILES (default 192)
|
||||
-autostart-players=NUMBER sets NUMBER of players on random map (default 2)
|
||||
-autostart-seed=SEED sets random map SEED value (default 0, use -1 for random)
|
||||
-autostart-size=TILES sets random map size in TILES (default 192)
|
||||
-autostart-players=NUMBER sets NUMBER of players on random map (default 2)
|
||||
|
||||
Examples:
|
||||
1) "Bob" will host a 2 player game on the Arcadia map:
|
||||
|
||||
Reference in New Issue
Block a user