From f63fb1578a03e877d97435a3fd68eba0d2fa5f24 Mon Sep 17 00:00:00 2001 From: Ceres <1281+ceres@giteauser> Date: Tue, 22 Sep 2026 18:33:26 +0200 Subject: [PATCH] Remove game startup diagnostic --- source/ps/Game.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/source/ps/Game.cpp b/source/ps/Game.cpp index 8112bfd406..9ad3a3d82d 100644 --- a/source/ps/Game.cpp +++ b/source/ps/Game.cpp @@ -373,7 +373,6 @@ PSRETURN CGame::ReallyStartGame() Script::Function::CallVoid(rq, global, "reallyStartGame"); } - debug_printf("GAME STARTED, ALL INIT COMPLETE\n"); // The call tree we've built for pregame probably isn't useful in-game. if (CProfileManager::IsInitialised())