diff --git a/source/ps/Game.cpp b/source/ps/Game.cpp index 8112bfd406..9ad3a3d82d 100644 --- a/source/ps/Game.cpp +++ b/source/ps/Game.cpp @@ -373,7 +373,6 @@ PSRETURN CGame::ReallyStartGame() Script::Function::CallVoid(rq, global, "reallyStartGame"); } - debug_printf("GAME STARTED, ALL INIT COMPLETE\n"); // The call tree we've built for pregame probably isn't useful in-game. if (CProfileManager::IsInitialised())