From f4abcd2ef957b314f317d712cf13e917f387e784 Mon Sep 17 00:00:00 2001 From: Mythos_Ruler Date: Sun, 29 Sep 2013 14:37:26 +0000 Subject: [PATCH] Gauls get: Tavern and Naked Fanatic. Britons get: Rotary Mill. So, now all Celts get Rotary Mill, but also a unique unit-producing building. Britons now have a better demo "sandbox" map. Ptolemies now play like they are intended. Just need tons of new artwork. ;) Try them out on the demo map: Sandbox - The Ptolemaic Egyptians. Some highlights: Their Nubian Archers train very fast, but have a finite life. The Lighthouse can be built on the shoreline (but looks like a library). Their Military Settlement works as intended (can be built in neutral territory, but min distance of 80 meters). Testing out: Farm field limits (+8 per Farmstead, +2 per civ center). This was SVN commit r13909. --- .../shield/ptol_round_f_eagle_player.png | 3 + .../ptol_round_g_eagle_player_silver.png | 3 + .../icons/mappreview/sandbox-thebritons.png | 3 + .../portraits/emblems/emblem_ptolemies.png | 4 +- .../maps/scenarios/Sandbox - Britons.pmp | 4 +- .../maps/scenarios/Sandbox - Britons.xml | 4 +- .../public/maps/scenarios/Sandbox - Gauls.xml | 4 +- .../maps/scenarios/Sandbox - Ptolemies.pmp | 3 + .../maps/scenarios/Sandbox - Ptolemies.xml | 3 + .../simulation/templates/special/player.xml | 2 + .../templates/structures/brit_rotarymill.xml | 53 ++++++++++++++++ .../templates/structures/gaul_tavern.xml | 61 +++++++++++++++++++ .../templates/structures/ptol_barracks.xml | 8 +-- .../templates/structures/ptol_corral.xml | 7 +++ .../templates/structures/ptol_farmstead.xml | 7 +++ .../templates/structures/ptol_house.xml | 12 ++++ .../templates/structures/ptol_lighthouse.xml | 11 +++- .../structures/ptol_military_settlement.xml | 7 ++- .../templates/structures/ptol_storehouse.xml | 9 +++ .../template_structure_civic_civil_centre.xml | 3 + .../template_structure_economic_farmstead.xml | 5 +- .../template_structure_resource_field.xml | 3 +- ...plate_unit_mechanical_ship_quinquereme.xml | 5 +- .../units/brit_infantry_javelinist_b.xml | 1 + .../units/brit_infantry_slinger_b.xml | 1 + .../units/brit_infantry_spearman_b.xml | 1 + .../templates/units/gaul_champion_fanatic.xml | 29 +++++++++ .../units/gaul_infantry_javelinist_b.xml | 1 + .../units/gaul_infantry_slinger_b.xml | 1 + .../units/gaul_infantry_spearman_b.xml | 1 + .../units/ptol_champion_juggernaut.xml | 15 +++++ .../units/ptol_infantry_archer_a.xml | 6 ++ .../units/ptol_infantry_archer_b.xml | 15 +++++ .../units/ptol_infantry_archer_e.xml | 4 +- .../units/ptol_infantry_slinger_b.xml | 2 +- 35 files changed, 276 insertions(+), 25 deletions(-) create mode 100644 binaries/data/mods/public/art/textures/skins/props/shield/ptol_round_f_eagle_player.png create mode 100644 binaries/data/mods/public/art/textures/skins/props/shield/ptol_round_g_eagle_player_silver.png create mode 100644 binaries/data/mods/public/art/textures/ui/session/icons/mappreview/sandbox-thebritons.png create mode 100644 binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies.pmp create mode 100644 binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies.xml create mode 100644 binaries/data/mods/public/simulation/templates/structures/brit_rotarymill.xml create mode 100644 binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml diff --git a/binaries/data/mods/public/art/textures/skins/props/shield/ptol_round_f_eagle_player.png b/binaries/data/mods/public/art/textures/skins/props/shield/ptol_round_f_eagle_player.png new file mode 100644 index 0000000000..7caf72981d --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/props/shield/ptol_round_f_eagle_player.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f4d11ab4a958fcf81b9e671936e52d5c4f8d530732203ebc5c18b05ac0b023fa +size 40143 diff --git a/binaries/data/mods/public/art/textures/skins/props/shield/ptol_round_g_eagle_player_silver.png b/binaries/data/mods/public/art/textures/skins/props/shield/ptol_round_g_eagle_player_silver.png new file mode 100644 index 0000000000..d985b2158e --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/props/shield/ptol_round_g_eagle_player_silver.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b7931ef690fd52f7c1176b86e3ee903c79c1b8b0afb60026d348bb67c879d74f +size 41663 diff --git a/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/sandbox-thebritons.png b/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/sandbox-thebritons.png new file mode 100644 index 0000000000..4aab448d86 --- /dev/null +++ b/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/sandbox-thebritons.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8028ed6ce6135b8a327205c0c6d3ecb698b0fc610703ca04a204e6ad838ab65d +size 323557 diff --git a/binaries/data/mods/public/art/textures/ui/session/portraits/emblems/emblem_ptolemies.png b/binaries/data/mods/public/art/textures/ui/session/portraits/emblems/emblem_ptolemies.png index 69b236be54..ad735e4eb4 100644 --- a/binaries/data/mods/public/art/textures/ui/session/portraits/emblems/emblem_ptolemies.png +++ b/binaries/data/mods/public/art/textures/ui/session/portraits/emblems/emblem_ptolemies.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e4072553b60dd8350e187ad21b445689062b2aff7d91eb976b130bc2681f0125 -size 35338 +oid sha256:11b4c50464a30bfb9c085eac43b48f9fcb7fd2fa8bffe249a89609d150823d9d +size 38261 diff --git a/binaries/data/mods/public/maps/scenarios/Sandbox - Britons.pmp b/binaries/data/mods/public/maps/scenarios/Sandbox - Britons.pmp index 9af82059d1..9d5c0bb666 100644 --- a/binaries/data/mods/public/maps/scenarios/Sandbox - Britons.pmp +++ b/binaries/data/mods/public/maps/scenarios/Sandbox - Britons.pmp @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b45cef8992793116f02c87d8cf9fa9d7c59314bb927e8453750c7ae0d7ab9767 -size 369607 +oid sha256:11ddc381812b592e975c731675a3f51e14e585039ec1323cc14ffcb710d29f8a +size 656896 diff --git a/binaries/data/mods/public/maps/scenarios/Sandbox - Britons.xml b/binaries/data/mods/public/maps/scenarios/Sandbox - Britons.xml index f8198aa255..38dc03d7bd 100644 --- a/binaries/data/mods/public/maps/scenarios/Sandbox - Britons.xml +++ b/binaries/data/mods/public/maps/scenarios/Sandbox - Britons.xml @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8c522561c6dbbfa9006375cbe435033ae7be568c1c99a565027901f62b4adc2f -size 861349 +oid sha256:2d714974cb6310cc79d19bcf2b54b988e80b1c6470c480d1ea26a8ce3898fe22 +size 683219 diff --git a/binaries/data/mods/public/maps/scenarios/Sandbox - Gauls.xml b/binaries/data/mods/public/maps/scenarios/Sandbox - Gauls.xml index da5b463351..27ec4d4c06 100644 --- a/binaries/data/mods/public/maps/scenarios/Sandbox - Gauls.xml +++ b/binaries/data/mods/public/maps/scenarios/Sandbox - Gauls.xml @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f69df3a90f8ddbf14fd29e5ba62ef23a24fb520288aa11c85154148b2c64db2b -size 682334 +oid sha256:77bc080ed2d77bb383907f318d9197ba51106ee85c5a1628ee68b53a9b370c32 +size 683395 diff --git a/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies.pmp b/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies.pmp new file mode 100644 index 0000000000..816a8d335e --- /dev/null +++ b/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies.pmp @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de5b2fc0fd87132a1d984cce2b83b9e2eb11fb027efe0490a501fdb5064e378f +size 657068 diff --git a/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies.xml b/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies.xml new file mode 100644 index 0000000000..5038b2a229 --- /dev/null +++ b/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies.xml @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9851169efada8c782deeac29460596b0e9d83cbd2028299960fd8f76204665de +size 313149 diff --git a/binaries/data/mods/public/simulation/templates/special/player.xml b/binaries/data/mods/public/simulation/templates/special/player.xml index 90b3898127..843254db30 100644 --- a/binaries/data/mods/public/simulation/templates/special/player.xml +++ b/binaries/data/mods/public/simulation/templates/special/player.xml @@ -15,6 +15,8 @@ 1 1 1 + 0 + 1 diff --git a/binaries/data/mods/public/simulation/templates/structures/brit_rotarymill.xml b/binaries/data/mods/public/simulation/templates/structures/brit_rotarymill.xml new file mode 100644 index 0000000000..73e6182d14 --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/structures/brit_rotarymill.xml @@ -0,0 +1,53 @@ + + + + 100 + 2 + + 0 + 200 + 100 + 0 + + + + + 6.0 + + + + Brit + Rotary Mill + Melonas + Increase nearby farming output +25%. (Currently, a special technology can be researched to serve this function) + The Celts developed the first rotary flour mill. + structures/sb1.png + + + + + + 0.8 + + celts/special_gather_crop_rotation + + + + + + + interface/complete/building/complete_ffactri.xml + attack/destruction/building_collapse_large.xml + + + + 8.0 + + + 32 + + + structures/celts/special.xml + structures/fndn_4x4.xml + + diff --git a/binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml b/binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml new file mode 100644 index 0000000000..b5baf17b81 --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml @@ -0,0 +1,61 @@ + + + + + 30 + 1000 + + + + 10 + 200 + + 0 + 100 + 100 + 0 + + + + + 5.0 + + + 1500 + rubble/rubble_stone_4x4 + + + celt + Tavern + Taberna + Taverns are where Celtic warriors go for a tall glass of mead after a hard-won battle. Some might even find rest in one of the back rooms for rent in this seedy establishment. + Add +10 to Population Cap. Recruit Naked Fanatics. + structures/celtic_embassy.png + + + + + + + + 32 + 65536 + + + 0.7 + + units/gaul_champion_fanatic + + + + + + interface/complete/building/complete_broch.xml + attack/destruction/building_collapse_large.xml + + + + structures/celts/tavern.xml + structures/fndn_4x4.xml + + diff --git a/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml b/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml index 29c023e8f1..87ec43e812 100644 --- a/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml +++ b/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml @@ -6,10 +6,6 @@ 200 - - - 12.0 - rubble/rubble_stone_5x5 @@ -17,6 +13,7 @@ ptol ? ? + Train Egyptian and Middle-Eastern citizen-soldiers. Research training improvements. Garrison: 10. @@ -34,7 +31,6 @@ - structures/macedonians/barracks.xml - structures/fndn_5x5.xml + structures/persians/barracks.xml diff --git a/binaries/data/mods/public/simulation/templates/structures/ptol_corral.xml b/binaries/data/mods/public/simulation/templates/structures/ptol_corral.xml index 435fad195c..804246f8f6 100644 --- a/binaries/data/mods/public/simulation/templates/structures/ptol_corral.xml +++ b/binaries/data/mods/public/simulation/templates/structures/ptol_corral.xml @@ -1,10 +1,17 @@ + + 60 + + 0 + + 8.0 + 400 rubble/rubble_3x3 diff --git a/binaries/data/mods/public/simulation/templates/structures/ptol_farmstead.xml b/binaries/data/mods/public/simulation/templates/structures/ptol_farmstead.xml index 1e4c9da1c8..883646a0c3 100644 --- a/binaries/data/mods/public/simulation/templates/structures/ptol_farmstead.xml +++ b/binaries/data/mods/public/simulation/templates/structures/ptol_farmstead.xml @@ -1,10 +1,17 @@ + + 60 + + 0 + + 8.0 + 400 rubble/rubble_stone_4x2 diff --git a/binaries/data/mods/public/simulation/templates/structures/ptol_house.xml b/binaries/data/mods/public/simulation/templates/structures/ptol_house.xml index 629dda35bb..94bd1208ae 100644 --- a/binaries/data/mods/public/simulation/templates/structures/ptol_house.xml +++ b/binaries/data/mods/public/simulation/templates/structures/ptol_house.xml @@ -6,12 +6,24 @@ 0 + + + 5.0 + + + 500 + rubble/rubble_stone_2x2 + ptol ? Since they are made of mud brick, Egyptian houses are free of cost, but are very weak. + + + structures/iberians/house.xml + structures/fndn_2x2.xml diff --git a/binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml b/binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml index c7b6f240ca..6fe9c860f1 100644 --- a/binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml +++ b/binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml @@ -16,7 +16,8 @@ ptol Lighthouse Pharos - Build along the shore to reveal the shorelines over the entire map. + Lighthouse + Build along the shore to reveal the shorelines over the entire map (Not implemented). Very large vision range: 180 meters. The Ptolemaic dynasty in Egypt built the magnificent Lighthouse of Alexandria near the harbor mouth of that Nile Delta city. This structure could be seen for many kilometers out to sea and was one of the Seven Wonders of the World. structures/library_scroll.png @@ -39,11 +40,15 @@ attack/destruction/building_collapse_large.xml + - 50 + 0 + + 180 + structures/macedonians/library.xml - structures/fndn_4x6.xml + structures/fndn_4x4_dock.xml diff --git a/binaries/data/mods/public/simulation/templates/structures/ptol_military_settlement.xml b/binaries/data/mods/public/simulation/templates/structures/ptol_military_settlement.xml index 2d4f84674d..157d4f86b1 100644 --- a/binaries/data/mods/public/simulation/templates/structures/ptol_military_settlement.xml +++ b/binaries/data/mods/public/simulation/templates/structures/ptol_military_settlement.xml @@ -2,6 +2,10 @@ own neutral + + MilitarySettlement + 80 + @@ -20,8 +24,9 @@ ptol Military Settlement Klēroukhia - Town + Town MilitarySettlement The Ptolemies invited Greeks and Galatians (Gauls) alike to settle in Egypt within military settlements called cleruchies (klēroukhia). Under this arrangement, the settlers were given a plot of land, or a kleros, and in return were required to serve in the pharaoh's army when called to duty. This created a upper-middle class of military settlers who owed their livelihoods and fortunes to the pharaoh and helped grow the available manpower for the Egyptian army. A side effect of this system was that it drained the Greek homeland of military-aged men, a contributing factor to Greece's inevitable conquest by Rome. + Train Galatian and Hellenic settler-soldiers. Research training improvements. Garrison: 10. Can be built in Neutral territory. Min. distance from other Military Settlements: 80 meters. phase_town diff --git a/binaries/data/mods/public/simulation/templates/structures/ptol_storehouse.xml b/binaries/data/mods/public/simulation/templates/structures/ptol_storehouse.xml index 92f37c06ac..ca8c5fe0df 100644 --- a/binaries/data/mods/public/simulation/templates/structures/ptol_storehouse.xml +++ b/binaries/data/mods/public/simulation/templates/structures/ptol_storehouse.xml @@ -1,5 +1,14 @@ + + 60 + + 0 + + + + 400 + ptol ? diff --git a/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml b/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml index 8c29c386ff..17983aa9bb 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml @@ -35,6 +35,9 @@ 500 + + 2 + 8.0 diff --git a/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml b/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml index bc59715de7..24c7a33a3a 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml @@ -9,6 +9,9 @@ 100 + + 8 + 8.0 @@ -19,7 +22,7 @@ Farmstead - Dropsite for the food resource. Research food gathering improvements. + Dropsite for the food resource. Research food gathering improvements. Unlocks 10 farm fields per Farmstead built. Village -ConquestCritical DropsiteFood Farmstead structures/farmstead.png diff --git a/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml b/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml index c9cdee1836..6c42ec84a2 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml @@ -23,7 +23,8 @@ Field Field - Harvest vegetables for food. Max gatherers: 5. + Harvest vegetables for food. Max gatherers: 5. +Requires: Farmstead. Farming originated around 9500 BC in India and the Middle East. The history of agriculture is a central element of human history, as agricultural progress has been a crucial factor in worldwide socio-economic change. Wealth-building and militaristic specializations rarely seen in hunter-gatherer cultures are commonplace in agricultural and agro-industrial societies - when farmers became capable of producing food beyond the needs of their own families, others in the tribe/nation/empire were freed to devote themselves to projects other than food acquisition. structures/field.png diff --git a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml index dc90d73bb4..3bc7fad673 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml @@ -23,7 +23,7 @@ 0 - 0.5 + 1 Catapult @@ -51,7 +51,8 @@ Heavy Warship - Heavy Warship. Garrison with siege catapults to increase fire power. + Classes: Heavy Warship. +Garrison with siege catapults to increase fire power. Warship phase_city diff --git a/binaries/data/mods/public/simulation/templates/units/brit_infantry_javelinist_b.xml b/binaries/data/mods/public/simulation/templates/units/brit_infantry_javelinist_b.xml index e01c88b918..8dec8c4ec3 100644 --- a/binaries/data/mods/public/simulation/templates/units/brit_infantry_javelinist_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/brit_infantry_javelinist_b.xml @@ -3,6 +3,7 @@ structures/brit_kennel + structures/brit_rotarymill structures/{civ}_wonder diff --git a/binaries/data/mods/public/simulation/templates/units/brit_infantry_slinger_b.xml b/binaries/data/mods/public/simulation/templates/units/brit_infantry_slinger_b.xml index 5c976ea13a..c41c767140 100644 --- a/binaries/data/mods/public/simulation/templates/units/brit_infantry_slinger_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/brit_infantry_slinger_b.xml @@ -3,6 +3,7 @@ structures/brit_kennel + structures/brit_rotarymill structures/{civ}_wonder diff --git a/binaries/data/mods/public/simulation/templates/units/brit_infantry_spearman_b.xml b/binaries/data/mods/public/simulation/templates/units/brit_infantry_spearman_b.xml index 1c9827cc6a..74e1919d83 100644 --- a/binaries/data/mods/public/simulation/templates/units/brit_infantry_spearman_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/brit_infantry_spearman_b.xml @@ -6,6 +6,7 @@ structures/brit_kennel + structures/brit_rotarymill structures/{civ}_wonder diff --git a/binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml b/binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml new file mode 100644 index 0000000000..1e5d5fded6 --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml @@ -0,0 +1,29 @@ + + + + 1 + 2 + + + + 0 + 80 + + + + gaul + Naked Fanatic + Gaesata + A fanatic Celtic warrior, devoted to war and his Celtic liege lord. These bloodthirsty young men roamed Gaul in search of battle. + units/celt_fanatic.png + + + 11.0 + + 22.0 + + + + units/celts/fanatic.xml + + diff --git a/binaries/data/mods/public/simulation/templates/units/gaul_infantry_javelinist_b.xml b/binaries/data/mods/public/simulation/templates/units/gaul_infantry_javelinist_b.xml index 572375ed4e..9589b29a40 100644 --- a/binaries/data/mods/public/simulation/templates/units/gaul_infantry_javelinist_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/gaul_infantry_javelinist_b.xml @@ -5,6 +5,7 @@ + structures/gaul_tavern structures/gaul_rotarymill diff --git a/binaries/data/mods/public/simulation/templates/units/gaul_infantry_slinger_b.xml b/binaries/data/mods/public/simulation/templates/units/gaul_infantry_slinger_b.xml index 25fa55e4f7..9606449da6 100644 --- a/binaries/data/mods/public/simulation/templates/units/gaul_infantry_slinger_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/gaul_infantry_slinger_b.xml @@ -5,6 +5,7 @@ + structures/gaul_tavern structures/gaul_rotarymill diff --git a/binaries/data/mods/public/simulation/templates/units/gaul_infantry_spearman_b.xml b/binaries/data/mods/public/simulation/templates/units/gaul_infantry_spearman_b.xml index 07fc59f930..b772e42b62 100644 --- a/binaries/data/mods/public/simulation/templates/units/gaul_infantry_spearman_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/gaul_infantry_spearman_b.xml @@ -5,6 +5,7 @@ + structures/gaul_tavern structures/gaul_rotarymill diff --git a/binaries/data/mods/public/simulation/templates/units/ptol_champion_juggernaut.xml b/binaries/data/mods/public/simulation/templates/units/ptol_champion_juggernaut.xml index f63958c654..1c2fabedcc 100644 --- a/binaries/data/mods/public/simulation/templates/units/ptol_champion_juggernaut.xml +++ b/binaries/data/mods/public/simulation/templates/units/ptol_champion_juggernaut.xml @@ -1,9 +1,24 @@ + + 8 + 60 + + 300 + 300 + + + + 100 + + + 4000 + ptol Juggernaut Warship Tessarakontḗrēs + Juggernaut units/rome_ship_quinquereme.png diff --git a/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_a.xml b/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_a.xml index 1061cc8afe..1a9cb1e8ba 100644 --- a/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_a.xml @@ -26,6 +26,12 @@ 700 + + 9.5 + + 19.0 + + units/macedonians/infantry_archer_a.xml diff --git a/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_b.xml b/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_b.xml index 140e0db081..d1811e4241 100644 --- a/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_b.xml @@ -9,23 +9,38 @@ + 5 0 50 + + -0.5 + ptol + Mercenary units/ptol_infantry_archer_b Nubian Mercenary Archer ? ? + Classes: Ranged Mercenary Infantry Archer. +Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen. +Countered by: Cavalry Swordsmen, Cavalry Skirmishers. +Constantly loses health. units/hele_infantry_archer.png phase_village units/ptol_infantry_archer_a + + 10.0 + + 20.0 + + units/macedonians/infantry_archer_b.xml diff --git a/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_e.xml b/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_e.xml index 1757aa2582..8416a2628f 100644 --- a/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_e.xml +++ b/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_e.xml @@ -25,9 +25,9 @@ 690 - 6.7 + 9 - 16.75 + 18.0 diff --git a/binaries/data/mods/public/simulation/templates/units/ptol_infantry_slinger_b.xml b/binaries/data/mods/public/simulation/templates/units/ptol_infantry_slinger_b.xml index 6a4b687524..94b7fd0afe 100644 --- a/binaries/data/mods/public/simulation/templates/units/ptol_infantry_slinger_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/ptol_infantry_slinger_b.xml @@ -9,7 +9,7 @@ - mace + ptol units/mace_infantry_slinger_b Judean Slinger ?