Fixes compartment mismatch introduced in a5ebd8dafd.

Also modifies some related functions to use SpiderMonkey stack rooting
types instead of CScriptValRooted.

Refs #2415

This was SVN commit r15561.
This commit is contained in:
Yves
2014-07-26 10:58:24 +00:00
parent 5c3f1b6dba
commit f41d4fa48e
+16 -6
View File
@@ -101,7 +101,7 @@ public:
static bool LoadDefaultScripts(CComponentManager& componentManager, std::set<VfsPath>* loadedScripts);
static bool LoadScripts(CComponentManager& componentManager, std::set<VfsPath>* loadedScripts, const VfsPath& path);
static bool LoadTriggerScripts(CComponentManager& componentManager, const CScriptValRooted& mapSettings);
static bool LoadTriggerScripts(CComponentManager& componentManager, JS::HandleValue mapSettings);
Status ReloadChangedFile(const VfsPath& path);
static Status ReloadChangedFileCB(void* param, const VfsPath& path)
@@ -190,13 +190,13 @@ bool CSimulation2Impl::LoadScripts(CComponentManager& componentManager, std::set
return ok;
}
bool CSimulation2Impl::LoadTriggerScripts(CComponentManager& componentManager, const CScriptValRooted& mapSettings)
bool CSimulation2Impl::LoadTriggerScripts(CComponentManager& componentManager, JS::HandleValue mapSettings)
{
bool ok = true;
if (componentManager.GetScriptInterface().HasProperty(mapSettings.get(), "TriggerScripts"))
if (componentManager.GetScriptInterface().HasProperty(mapSettings, "TriggerScripts"))
{
std::vector<std::string> scriptNames;
componentManager.GetScriptInterface().GetProperty(mapSettings.get(), "TriggerScripts", scriptNames);
componentManager.GetScriptInterface().GetProperty(mapSettings, "TriggerScripts", scriptNames);
for (u32 i = 0; i < scriptNames.size(); ++i)
{
std::string scriptName = "maps/" + scriptNames[i];
@@ -355,7 +355,12 @@ void CSimulation2Impl::Update(int turnLength, const std::vector<SimulationComman
ResetComponentState(secondaryComponentManager, false, false);
// Load the trigger scripts after we have loaded the simulation.
ENSURE(LoadTriggerScripts(secondaryComponentManager, m_MapSettings));
{
JSContext* cx = secondaryComponentManager.GetScriptInterface().GetContext();
JSAutoRequest rq(cx);
JS::RootedValue mapSettingsCloned(cx, secondaryComponentManager.GetScriptInterface().CloneValueFromOtherContext(m_ComponentManager.GetScriptInterface(), m_MapSettings.get()));
ENSURE(LoadTriggerScripts(secondaryComponentManager, mapSettingsCloned));
}
// Load the map into the secondary simulation
@@ -719,6 +724,11 @@ void CSimulation2::LoadPlayerSettings(bool newPlayers)
void CSimulation2::LoadMapSettings()
{
JSContext* cx = GetScriptInterface().GetContext();
JSAutoRequest rq(cx);
JS::RootedValue tmpMapSettings(cx, m->m_MapSettings.get()); // TODO: Check if this temporary root can be removed after SpiderMonkey 31 upgrade
// Initialize here instead of in Update()
GetScriptInterface().CallFunctionVoid(GetScriptInterface().GetGlobalObject(), "LoadMapSettings", m->m_MapSettings);
@@ -726,7 +736,7 @@ void CSimulation2::LoadMapSettings()
GetScriptInterface().LoadScript(L"map startup script", m->m_StartupScript);
// Load the trigger scripts after we have loaded the simulation and the map.
m->LoadTriggerScripts(m->m_ComponentManager, m->m_MapSettings);
m->LoadTriggerScripts(m->m_ComponentManager, tmpMapSettings);
}
int CSimulation2::ProgressiveLoad()