mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-07-03 14:25:00 +00:00
Introduce C++ templates replacements for DEFINE_INTERFACE_X and RegisterFunction macros
The new methods: - aren't included in ScriptInterface.h directly, lightening that header - don't use boost CPP - don't need argument types or number or constness to be specified - can work with object methods somewhat transparently - support optional cmptPrivate (allowing removal of many UNUSED macro) - support optional const ScriptRequest&, which is safer. This first diff changes only some of the JSI files & the component manager. Further diffs will update other files and finally delete the current code. Differential Revision: https://code.wildfiregames.com/D2818 This was SVN commit r24969.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2019 Wildfire Games.
|
||||
/* Copyright (C) 2021 Wildfire Games.
|
||||
* This file is part of 0 A.D.
|
||||
*
|
||||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||||
@@ -50,9 +50,11 @@
|
||||
*/
|
||||
void GuiScriptingInit(ScriptInterface& scriptInterface)
|
||||
{
|
||||
ScriptRequest rq(scriptInterface);
|
||||
|
||||
JSI_GUISize::RegisterScriptClass(scriptInterface);
|
||||
JSI_ConfigDB::RegisterScriptFunctions(scriptInterface);
|
||||
JSI_Console::RegisterScriptFunctions(scriptInterface);
|
||||
JSI_Console::RegisterScriptFunctions(rq);
|
||||
JSI_Debug::RegisterScriptFunctions(scriptInterface);
|
||||
JSI_GUIManager::RegisterScriptFunctions(scriptInterface);
|
||||
JSI_Game::RegisterScriptFunctions(scriptInterface);
|
||||
|
||||
Reference in New Issue
Block a user