diff --git a/binaries/data/mods/public/gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js b/binaries/data/mods/public/gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js index 59149b03f0..9bf753dcb1 100644 --- a/binaries/data/mods/public/gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js +++ b/binaries/data/mods/public/gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js @@ -21,6 +21,10 @@ DiplomacyDialogPlayerControl.prototype.DiplomacyPlayerText = class init() { + // TODO: Atlas should pass this + if (!g_GameAttributes.settings) + return; + this.diplomacyPlayerCiv.caption = g_CivData[g_Players[this.playerID].civ].Name; this.diplomacyPlayerName.tooltip = translateAISettings(g_GameAttributes.settings.PlayerData[this.playerID]);