mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-06-22 01:27:12 +00:00
Wrap JSAutoRequest and replace usage of JSContext* with the wrapper.
JSAutoRequest is required before calling into most JSAPI methods, for GC reasons. Calling it is required and fragile as one must not forget. Further, SM52 and later make manipulating JSContext* dangerous as that can cross Compartment(Realm in SM68) barriers (and ScriptInterface now matches a Compartment). The solution to both problems is to avoid using JSContext* in 0 A.D. itself. To achieve this, a Request class is introduced, and must be used to access a JSContext* from a scriptInterface. Further, Request is passed to other ScriptInterface functions isntead of JSContext*, making it obvious that the caller has already called it, reducing errors and redundant JSAutoRequest calls. Only JSNative functions now get a naked JSContext* without protection, but the likelihood of forgetting a request is lower since many ScriptInterface functions now expect it. JSContext* is directly passed to JSAPI functions only. Part of the SM52 migration, stage: SM45 compatible Based on a patch by: Itms Tested By: Freagarach Refs #4893 Differential Revision: https://code.wildfiregames.com/D3088 This was SVN commit r24176.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2017 Wildfire Games.
|
||||
/* Copyright (C) 2020 Wildfire Games.
|
||||
* This file is part of 0 A.D.
|
||||
*
|
||||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||||
@@ -26,8 +26,7 @@ CComponentTypeScript::CComponentTypeScript(const ScriptInterface& scriptInterfac
|
||||
m_ScriptInterface(scriptInterface), m_Instance(scriptInterface.GetJSRuntime(), instance)
|
||||
{
|
||||
// Cache the property detection for efficiency
|
||||
JSContext* cx = m_ScriptInterface.GetContext();
|
||||
JSAutoRequest rq(cx);
|
||||
ScriptInterface::Request rq(m_ScriptInterface);
|
||||
|
||||
m_HasCustomSerialize = m_ScriptInterface.HasProperty(m_Instance, "Serialize");
|
||||
m_HasCustomDeserialize = m_ScriptInterface.HasProperty(m_Instance, "Deserialize");
|
||||
@@ -35,7 +34,7 @@ CComponentTypeScript::CComponentTypeScript(const ScriptInterface& scriptInterfac
|
||||
m_HasNullSerialize = false;
|
||||
if (m_HasCustomSerialize)
|
||||
{
|
||||
JS::RootedValue val(cx);
|
||||
JS::RootedValue val(rq.cx);
|
||||
if (m_ScriptInterface.GetProperty(m_Instance, "Serialize", &val) && val.isNull())
|
||||
m_HasNullSerialize = true;
|
||||
}
|
||||
@@ -55,12 +54,11 @@ void CComponentTypeScript::Deinit()
|
||||
|
||||
void CComponentTypeScript::HandleMessage(const CMessage& msg, bool global)
|
||||
{
|
||||
JSContext* cx = m_ScriptInterface.GetContext();
|
||||
JSAutoRequest rq(cx);
|
||||
ScriptInterface::Request rq(m_ScriptInterface);
|
||||
|
||||
const char* name = global ? msg.GetScriptGlobalHandlerName() : msg.GetScriptHandlerName();
|
||||
|
||||
JS::RootedValue msgVal(cx, msg.ToJSValCached(m_ScriptInterface));
|
||||
JS::RootedValue msgVal(rq.cx, msg.ToJSValCached(m_ScriptInterface));
|
||||
|
||||
if (!m_ScriptInterface.CallFunctionVoid(m_Instance, name, msgVal))
|
||||
LOGERROR("Script message handler %s failed", name);
|
||||
@@ -72,14 +70,13 @@ void CComponentTypeScript::Serialize(ISerializer& serialize)
|
||||
if (m_HasNullSerialize)
|
||||
return;
|
||||
|
||||
JSContext* cx = m_ScriptInterface.GetContext();
|
||||
JSAutoRequest rq(cx);
|
||||
ScriptInterface::Request rq(m_ScriptInterface);
|
||||
|
||||
// Support a custom "Serialize" function, which returns a new object that will be
|
||||
// serialized instead of the component itself
|
||||
if (m_HasCustomSerialize)
|
||||
{
|
||||
JS::RootedValue val(cx);
|
||||
JS::RootedValue val(rq.cx);
|
||||
if (!m_ScriptInterface.CallFunction(m_Instance, "Serialize", &val))
|
||||
LOGERROR("Script Serialize call failed");
|
||||
serialize.ScriptVal("object", &val);
|
||||
@@ -92,8 +89,7 @@ void CComponentTypeScript::Serialize(ISerializer& serialize)
|
||||
|
||||
void CComponentTypeScript::Deserialize(const CParamNode& paramNode, IDeserializer& deserialize, entity_id_t ent)
|
||||
{
|
||||
JSContext* cx = m_ScriptInterface.GetContext();
|
||||
JSAutoRequest rq(cx);
|
||||
ScriptInterface::Request rq(m_ScriptInterface);
|
||||
|
||||
m_ScriptInterface.SetProperty(m_Instance, "entity", (int)ent, true, false);
|
||||
m_ScriptInterface.SetProperty(m_Instance, "template", paramNode, true, false);
|
||||
@@ -102,7 +98,7 @@ void CComponentTypeScript::Deserialize(const CParamNode& paramNode, IDeserialize
|
||||
// instead of automatically adding the deserialized properties onto the object
|
||||
if (m_HasCustomDeserialize)
|
||||
{
|
||||
JS::RootedValue val(cx);
|
||||
JS::RootedValue val(rq.cx);
|
||||
|
||||
// If Serialize = null, we'll still call Deserialize but with undefined argument
|
||||
if (!m_HasNullSerialize)
|
||||
|
||||
Reference in New Issue
Block a user