mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-06-22 03:25:48 +00:00
Wrap JSAutoRequest and replace usage of JSContext* with the wrapper.
JSAutoRequest is required before calling into most JSAPI methods, for GC reasons. Calling it is required and fragile as one must not forget. Further, SM52 and later make manipulating JSContext* dangerous as that can cross Compartment(Realm in SM68) barriers (and ScriptInterface now matches a Compartment). The solution to both problems is to avoid using JSContext* in 0 A.D. itself. To achieve this, a Request class is introduced, and must be used to access a JSContext* from a scriptInterface. Further, Request is passed to other ScriptInterface functions isntead of JSContext*, making it obvious that the caller has already called it, reducing errors and redundant JSAutoRequest calls. Only JSNative functions now get a naked JSContext* without protection, but the likelihood of forgetting a request is lower since many ScriptInterface functions now expect it. JSContext* is directly passed to JSAPI functions only. Part of the SM52 migration, stage: SM45 compatible Based on a patch by: Itms Tested By: Freagarach Refs #4893 Differential Revision: https://code.wildfiregames.com/D3088 This was SVN commit r24176.
This commit is contained in:
@@ -31,12 +31,11 @@
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#include "simulation2/system/IComponent.h"
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#include "simulation2/system/ParamNode.h"
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#define FAIL(msg) STMT(JS_ReportError(cx, msg); return false)
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#define FAIL_VOID(msg) STMT(JS_ReportError(cx, msg); return)
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#define FAIL(msg) STMT(JS_ReportError(rq.cx, msg); return false)
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#define FAIL_VOID(msg) STMT(JS_ReportError(rq.cx, msg); return)
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template<> void ScriptInterface::ToJSVal<IComponent*>(JSContext* cx, JS::MutableHandleValue ret, IComponent* const& val)
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template<> void ScriptInterface::ToJSVal<IComponent*>(const Request& rq, JS::MutableHandleValue ret, IComponent* const& val)
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{
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JSAutoRequest rq(cx);
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if (val == NULL)
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{
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ret.setNull();
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@@ -44,7 +43,7 @@ template<> void ScriptInterface::ToJSVal<IComponent*>(JSContext* cx, JS::Mutable
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}
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// If this is a scripted component, just return the JS object directly
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JS::RootedValue instance(cx, val->GetJSInstance());
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JS::RootedValue instance(rq.cx, val->GetJSInstance());
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if (!instance.isNull())
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{
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ret.set(instance);
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@@ -53,8 +52,8 @@ template<> void ScriptInterface::ToJSVal<IComponent*>(JSContext* cx, JS::Mutable
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// Otherwise we need to construct a wrapper object
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// (TODO: cache wrapper objects?)
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JS::RootedObject obj(cx);
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if (!val->NewJSObject(*ScriptInterface::GetScriptInterfaceAndCBData(cx)->pScriptInterface, &obj))
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JS::RootedObject obj(rq.cx);
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if (!val->NewJSObject(*ScriptInterface::GetScriptInterfaceAndCBData(rq.cx)->pScriptInterface, &obj))
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{
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// Report as an error, since scripts really shouldn't try to use unscriptable interfaces
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LOGERROR("IComponent does not have a scriptable interface");
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@@ -66,57 +65,54 @@ template<> void ScriptInterface::ToJSVal<IComponent*>(JSContext* cx, JS::Mutable
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ret.setObject(*obj);
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}
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template<> void ScriptInterface::ToJSVal<CParamNode>(JSContext* cx, JS::MutableHandleValue ret, CParamNode const& val)
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template<> void ScriptInterface::ToJSVal<CParamNode>(const Request& rq, JS::MutableHandleValue ret, CParamNode const& val)
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{
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JSAutoRequest rq(cx);
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val.ToJSVal(cx, true, ret);
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val.ToJSVal(rq, true, ret);
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// Prevent modifications to the object, so that it's safe to share between
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// components and to reconstruct on deserialization
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if (ret.isObject())
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{
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JS::RootedObject obj(cx, &ret.toObject());
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JS_DeepFreezeObject(cx, obj);
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JS::RootedObject obj(rq.cx, &ret.toObject());
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JS_DeepFreezeObject(rq.cx, obj);
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}
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}
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template<> void ScriptInterface::ToJSVal<const CParamNode*>(JSContext* cx, JS::MutableHandleValue ret, const CParamNode* const& val)
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template<> void ScriptInterface::ToJSVal<const CParamNode*>(const Request& rq, JS::MutableHandleValue ret, const CParamNode* const& val)
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{
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if (val)
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ToJSVal(cx, ret, *val);
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ToJSVal(rq, ret, *val);
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else
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ret.setUndefined();
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}
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template<> bool ScriptInterface::FromJSVal<CColor>(JSContext* cx, JS::HandleValue v, CColor& out)
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template<> bool ScriptInterface::FromJSVal<CColor>(const Request& rq, JS::HandleValue v, CColor& out)
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{
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JSAutoRequest rq(cx);
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if (!v.isObject())
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FAIL("CColor has to be an object");
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JS::RootedObject obj(cx, &v.toObject());
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JS::RootedObject obj(rq.cx, &v.toObject());
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JS::RootedValue r(cx);
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JS::RootedValue g(cx);
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JS::RootedValue b(cx);
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JS::RootedValue a(cx);
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if (!JS_GetProperty(cx, obj, "r", &r) || !FromJSVal(cx, r, out.r))
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JS::RootedValue r(rq.cx);
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JS::RootedValue g(rq.cx);
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JS::RootedValue b(rq.cx);
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JS::RootedValue a(rq.cx);
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if (!JS_GetProperty(rq.cx, obj, "r", &r) || !FromJSVal(rq, r, out.r))
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FAIL("Failed to get property CColor.r");
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if (!JS_GetProperty(cx, obj, "g", &g) || !FromJSVal(cx, g, out.g))
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if (!JS_GetProperty(rq.cx, obj, "g", &g) || !FromJSVal(rq, g, out.g))
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FAIL("Failed to get property CColor.g");
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if (!JS_GetProperty(cx, obj, "b", &b) || !FromJSVal(cx, b, out.b))
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if (!JS_GetProperty(rq.cx, obj, "b", &b) || !FromJSVal(rq, b, out.b))
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FAIL("Failed to get property CColor.b");
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if (!JS_GetProperty(cx, obj, "a", &a) || !FromJSVal(cx, a, out.a))
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if (!JS_GetProperty(rq.cx, obj, "a", &a) || !FromJSVal(rq, a, out.a))
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FAIL("Failed to get property CColor.a");
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return true;
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}
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template<> void ScriptInterface::ToJSVal<CColor>(JSContext* cx, JS::MutableHandleValue ret, CColor const& val)
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template<> void ScriptInterface::ToJSVal<CColor>(const Request& rq, JS::MutableHandleValue ret, CColor const& val)
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{
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CreateObject(
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cx,
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rq,
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ret,
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"r", val.r,
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"g", val.g,
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@@ -124,11 +120,10 @@ template<> void ScriptInterface::ToJSVal<CColor>(JSContext* cx, JS::MutableHandl
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"a", val.a);
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}
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template<> bool ScriptInterface::FromJSVal<fixed>(JSContext* cx, JS::HandleValue v, fixed& out)
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template<> bool ScriptInterface::FromJSVal<fixed>(const Request& rq, JS::HandleValue v, fixed& out)
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{
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JSAutoRequest rq(cx);
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double ret;
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if (!JS::ToNumber(cx, v, &ret))
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if (!JS::ToNumber(rq.cx, v, &ret))
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return false;
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out = fixed::FromDouble(ret);
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// double can precisely represent the full range of fixed, so this is a non-lossy conversion
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@@ -136,93 +131,86 @@ template<> bool ScriptInterface::FromJSVal<fixed>(JSContext* cx, JS::HandleValue
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return true;
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}
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template<> void ScriptInterface::ToJSVal<fixed>(JSContext* UNUSED(cx), JS::MutableHandleValue ret, const fixed& val)
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template<> void ScriptInterface::ToJSVal<fixed>(const Request& UNUSED(rq), JS::MutableHandleValue ret, const fixed& val)
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{
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ret.set(JS::NumberValue(val.ToDouble()));
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}
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template<> bool ScriptInterface::FromJSVal<CFixedVector3D>(JSContext* cx, JS::HandleValue v, CFixedVector3D& out)
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template<> bool ScriptInterface::FromJSVal<CFixedVector3D>(const Request& rq, JS::HandleValue v, CFixedVector3D& out)
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{
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if (!v.isObject())
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return false; // TODO: report type error
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JSAutoRequest rq(cx);
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JS::RootedObject obj(cx, &v.toObject());
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JS::RootedValue p(cx);
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JS::RootedObject obj(rq.cx, &v.toObject());
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JS::RootedValue p(rq.cx);
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if (!JS_GetProperty(cx, obj, "x", &p)) return false; // TODO: report type errors
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if (!FromJSVal(cx, p, out.X)) return false;
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if (!JS_GetProperty(rq.cx, obj, "x", &p)) return false; // TODO: report type errors
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if (!FromJSVal(rq, p, out.X)) return false;
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if (!JS_GetProperty(cx, obj, "y", &p)) return false;
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if (!FromJSVal(cx, p, out.Y)) return false;
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if (!JS_GetProperty(rq.cx, obj, "y", &p)) return false;
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if (!FromJSVal(rq, p, out.Y)) return false;
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if (!JS_GetProperty(cx, obj, "z", &p)) return false;
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if (!FromJSVal(cx, p, out.Z)) return false;
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if (!JS_GetProperty(rq.cx, obj, "z", &p)) return false;
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if (!FromJSVal(rq, p, out.Z)) return false;
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return true;
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}
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template<> void ScriptInterface::ToJSVal<CFixedVector3D>(JSContext* cx, JS::MutableHandleValue ret, const CFixedVector3D& val)
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template<> void ScriptInterface::ToJSVal<CFixedVector3D>(const Request& rq, JS::MutableHandleValue ret, const CFixedVector3D& val)
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{
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JSAutoRequest rq(cx);
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ScriptInterface::CxPrivate* pCxPrivate = ScriptInterface::GetScriptInterfaceAndCBData(cx);
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JS::RootedObject global(cx, &pCxPrivate->pScriptInterface->GetGlobalObject().toObject());
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JS::RootedValue valueVector3D(cx);
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if (!JS_GetProperty(cx, global, "Vector3D", &valueVector3D))
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ScriptInterface::CxPrivate* pCxPrivate = ScriptInterface::GetScriptInterfaceAndCBData(rq.cx);
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JS::RootedObject global(rq.cx, &pCxPrivate->pScriptInterface->GetGlobalObject().toObject());
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JS::RootedValue valueVector3D(rq.cx);
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if (!JS_GetProperty(rq.cx, global, "Vector3D", &valueVector3D))
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FAIL_VOID("Failed to get Vector3D constructor");
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JS::AutoValueArray<3> args(cx);
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JS::AutoValueArray<3> args(rq.cx);
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args[0].setNumber(val.X.ToDouble());
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args[1].setNumber(val.Y.ToDouble());
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args[2].setNumber(val.Z.ToDouble());
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if (!JS::Construct(cx, valueVector3D, args, ret))
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if (!JS::Construct(rq.cx, valueVector3D, args, ret))
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FAIL_VOID("Failed to construct Vector3D object");
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}
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template<> bool ScriptInterface::FromJSVal<CFixedVector2D>(JSContext* cx, JS::HandleValue v, CFixedVector2D& out)
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template<> bool ScriptInterface::FromJSVal<CFixedVector2D>(const Request& rq, JS::HandleValue v, CFixedVector2D& out)
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{
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JSAutoRequest rq(cx);
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if (!v.isObject())
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return false; // TODO: report type error
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JS::RootedObject obj(cx, &v.toObject());
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JS::RootedObject obj(rq.cx, &v.toObject());
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JS::RootedValue p(cx);
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JS::RootedValue p(rq.cx);
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if (!JS_GetProperty(cx, obj, "x", &p)) return false; // TODO: report type errors
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if (!FromJSVal(cx, p, out.X)) return false;
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if (!JS_GetProperty(rq.cx, obj, "x", &p)) return false; // TODO: report type errors
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if (!FromJSVal(rq, p, out.X)) return false;
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if (!JS_GetProperty(cx, obj, "y", &p)) return false;
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if (!FromJSVal(cx, p, out.Y)) return false;
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if (!JS_GetProperty(rq.cx, obj, "y", &p)) return false;
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if (!FromJSVal(rq, p, out.Y)) return false;
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return true;
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}
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template<> void ScriptInterface::ToJSVal<CFixedVector2D>(JSContext* cx, JS::MutableHandleValue ret, const CFixedVector2D& val)
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template<> void ScriptInterface::ToJSVal<CFixedVector2D>(const Request& rq, JS::MutableHandleValue ret, const CFixedVector2D& val)
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{
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JSAutoRequest rq(cx);
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ScriptInterface::CxPrivate* pCxPrivate = ScriptInterface::GetScriptInterfaceAndCBData(cx);
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JS::RootedObject global(cx, &pCxPrivate->pScriptInterface->GetGlobalObject().toObject());
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JS::RootedValue valueVector2D(cx);
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if (!JS_GetProperty(cx, global, "Vector2D", &valueVector2D))
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ScriptInterface::CxPrivate* pCxPrivate = ScriptInterface::GetScriptInterfaceAndCBData(rq.cx);
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JS::RootedObject global(rq.cx, &pCxPrivate->pScriptInterface->GetGlobalObject().toObject());
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JS::RootedValue valueVector2D(rq.cx);
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if (!JS_GetProperty(rq.cx, global, "Vector2D", &valueVector2D))
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FAIL_VOID("Failed to get Vector2D constructor");
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JS::AutoValueArray<2> args(cx);
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JS::AutoValueArray<2> args(rq.cx);
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args[0].setNumber(val.X.ToDouble());
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args[1].setNumber(val.Y.ToDouble());
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if (!JS::Construct(cx, valueVector2D, args, ret))
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if (!JS::Construct(rq.cx, valueVector2D, args, ret))
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FAIL_VOID("Failed to construct Vector2D object");
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}
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template<> void ScriptInterface::ToJSVal<Grid<u8> >(JSContext* cx, JS::MutableHandleValue ret, const Grid<u8>& val)
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template<> void ScriptInterface::ToJSVal<Grid<u8> >(const Request& rq, JS::MutableHandleValue ret, const Grid<u8>& val)
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{
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JSAutoRequest rq(cx);
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u32 length = (u32)(val.m_W * val.m_H);
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u32 nbytes = (u32)(length * sizeof(u8));
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JS::RootedObject objArr(cx, JS_NewUint8Array(cx, length));
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JS::RootedObject objArr(rq.cx, JS_NewUint8Array(rq.cx, length));
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// Copy the array data and then remove the no-GC check to allow further changes to the JS data
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{
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JS::AutoCheckCannotGC nogc;
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@@ -230,21 +218,20 @@ template<> void ScriptInterface::ToJSVal<Grid<u8> >(JSContext* cx, JS::MutableHa
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memcpy((void*)JS_GetUint8ArrayData(objArr, &sharedMemory, nogc), val.m_Data, nbytes);
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}
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JS::RootedValue data(cx, JS::ObjectValue(*objArr));
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JS::RootedValue data(rq.cx, JS::ObjectValue(*objArr));
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CreateObject(
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cx,
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rq,
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ret,
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"width", val.m_W,
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"height", val.m_H,
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"data", data);
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}
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template<> void ScriptInterface::ToJSVal<Grid<u16> >(JSContext* cx, JS::MutableHandleValue ret, const Grid<u16>& val)
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template<> void ScriptInterface::ToJSVal<Grid<u16> >(const Request& rq, JS::MutableHandleValue ret, const Grid<u16>& val)
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{
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JSAutoRequest rq(cx);
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u32 length = (u32)(val.m_W * val.m_H);
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u32 nbytes = (u32)(length * sizeof(u16));
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JS::RootedObject objArr(cx, JS_NewUint16Array(cx, length));
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JS::RootedObject objArr(rq.cx, JS_NewUint16Array(rq.cx, length));
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// Copy the array data and then remove the no-GC check to allow further changes to the JS data
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{
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JS::AutoCheckCannotGC nogc;
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@@ -252,43 +239,41 @@ template<> void ScriptInterface::ToJSVal<Grid<u16> >(JSContext* cx, JS::MutableH
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memcpy((void*)JS_GetUint16ArrayData(objArr, &sharedMemory, nogc), val.m_Data, nbytes);
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}
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JS::RootedValue data(cx, JS::ObjectValue(*objArr));
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JS::RootedValue data(rq.cx, JS::ObjectValue(*objArr));
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CreateObject(
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cx,
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rq,
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ret,
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"width", val.m_W,
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"height", val.m_H,
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"data", data);
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}
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template<> bool ScriptInterface::FromJSVal<TNSpline>(JSContext* cx, JS::HandleValue v, TNSpline& out)
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template<> bool ScriptInterface::FromJSVal<TNSpline>(const Request& rq, JS::HandleValue v, TNSpline& out)
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{
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JSAutoRequest rq(cx);
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if (!v.isObject())
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FAIL("Argument must be an object");
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JS::RootedObject obj(cx, &v.toObject());
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JS::RootedObject obj(rq.cx, &v.toObject());
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bool isArray;
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if (!JS_IsArrayObject(cx, obj, &isArray) || !isArray)
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if (!JS_IsArrayObject(rq.cx, obj, &isArray) || !isArray)
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FAIL("Argument must be an array");
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u32 numberOfNodes = 0;
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if (!JS_GetArrayLength(cx, obj, &numberOfNodes))
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if (!JS_GetArrayLength(rq.cx, obj, &numberOfNodes))
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FAIL("Failed to get array length");
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for (u32 i = 0; i < numberOfNodes; ++i)
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{
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JS::RootedValue node(cx);
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if (!JS_GetElement(cx, obj, i, &node))
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JS::RootedValue node(rq.cx);
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if (!JS_GetElement(rq.cx, obj, i, &node))
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FAIL("Failed to read array element");
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fixed deltaTime;
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if (!FromJSProperty(cx, node, "deltaTime", deltaTime))
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if (!FromJSProperty(rq, node, "deltaTime", deltaTime))
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FAIL("Failed to read Spline.deltaTime property");
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CFixedVector3D position;
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if (!FromJSProperty(cx, node, "position", position))
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if (!FromJSProperty(rq, node, "position", position))
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FAIL("Failed to read Spline.position property");
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out.AddNode(position, CFixedVector3D(), deltaTime);
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@@ -300,38 +285,36 @@ template<> bool ScriptInterface::FromJSVal<TNSpline>(JSContext* cx, JS::HandleVa
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return true;
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}
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||||
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template<> bool ScriptInterface::FromJSVal<CCinemaPath>(JSContext* cx, JS::HandleValue v, CCinemaPath& out)
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||||
template<> bool ScriptInterface::FromJSVal<CCinemaPath>(const Request& rq, JS::HandleValue v, CCinemaPath& out)
|
||||
{
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||||
JSAutoRequest rq(cx);
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||||
|
||||
if (!v.isObject())
|
||||
FAIL("Argument must be an object");
|
||||
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JS::RootedObject obj(cx, &v.toObject());
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JS::RootedObject obj(rq.cx, &v.toObject());
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||||
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CCinemaData pathData;
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TNSpline positionSpline, targetSpline;
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if (!FromJSProperty(cx, v, "name", pathData.m_Name))
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if (!FromJSProperty(rq, v, "name", pathData.m_Name))
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FAIL("Failed to get CCinemaPath.name property");
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||||
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if (!FromJSProperty(cx, v, "orientation", pathData.m_Orientation))
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if (!FromJSProperty(rq, v, "orientation", pathData.m_Orientation))
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FAIL("Failed to get CCinemaPath.orientation property");
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||||
if (!FromJSProperty(cx, v, "positionNodes", positionSpline))
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||||
if (!FromJSProperty(rq, v, "positionNodes", positionSpline))
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||||
FAIL("Failed to get CCinemaPath.positionNodes property");
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||||
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if (pathData.m_Orientation == L"target" && !FromJSProperty(cx, v, "targetNodes", targetSpline))
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if (pathData.m_Orientation == L"target" && !FromJSProperty(rq, v, "targetNodes", targetSpline))
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FAIL("Failed to get CCinemaPath.targetNodes property");
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||||
|
||||
// Other properties are not necessary to be defined
|
||||
if (!FromJSProperty(cx, v, "timescale", pathData.m_Timescale))
|
||||
if (!FromJSProperty(rq, v, "timescale", pathData.m_Timescale))
|
||||
pathData.m_Timescale = fixed::FromInt(1);
|
||||
|
||||
if (!FromJSProperty(cx, v, "mode", pathData.m_Mode))
|
||||
if (!FromJSProperty(rq, v, "mode", pathData.m_Mode))
|
||||
pathData.m_Mode = L"ease_inout";
|
||||
|
||||
if (!FromJSProperty(cx, v, "style", pathData.m_Style))
|
||||
if (!FromJSProperty(rq, v, "style", pathData.m_Style))
|
||||
pathData.m_Style = L"default";
|
||||
|
||||
out = CCinemaPath(pathData, positionSpline, targetSpline);
|
||||
|
||||
Reference in New Issue
Block a user