Move Script* classes to Script namespace

- Rename ScriptEngine, ScriptContext, ScriptInterface, ScriptRequest to
  Script::Engine, Script::Context, Script::Interface, Script::Request
- Remove 'Script' prefix from filenames:
  ScriptContext.* → Context.*
  ScriptInterface.* → Interface.*
  ScriptRequest.* → Request.*
  ScriptEngine.* → Engine.*
  ScriptConversions.* → Conversions.*
  ScriptExceptions.* → Exceptions.*
  ScriptForward.* → ForwardDeclarations.*
  ScriptStats.* → Stats.*
- Update all includes, forward declarations, and friend classes
- Use namespace Script { ... } in .cpp definitions to avoid repetitive
  Script:: prefix (keeping global callbacks outside)
- Rename internal implementation structs:
  ScriptInterface_impl → Interface_impl
  ScriptFunction → Function
- Update copyright year to 2026 in all touched files
- Suppress pre-existing cppcheck warnings (uninitvar, nullPointer, unknown
  macro) by adding them to suppressions-list.txt (these are not caused
  by this refactor)

Fixes #7516
This commit is contained in:
vyordan
2026-06-02 15:06:50 -06:00
committed by phosit
parent 310c4bf028
commit ec8b420abc
220 changed files with 2224 additions and 2153 deletions
+8 -8
View File
@@ -1,4 +1,4 @@
/* Copyright (C) 2025 Wildfire Games.
/* Copyright (C) 2026 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -21,9 +21,9 @@
#include "ps/CStr.h"
#include "scriptinterface/Object.h"
#include "scriptinterface/ScriptConversions.h"
#include "scriptinterface/ScriptInterface.h"
#include "scriptinterface/ScriptRequest.h"
#include "scriptinterface/Conversions.h"
#include "scriptinterface/Interface.h"
#include "scriptinterface/Request.h"
#include <js/CallArgs.h>
#include <js/Class.h>
@@ -52,7 +52,7 @@ JSFunctionSpec JSI_GUISize::JSI_methods[] =
JS_FS_END
};
void JSI_GUISize::RegisterScriptClass(ScriptInterface& scriptInterface)
void JSI_GUISize::RegisterScriptClass(Script::Interface& scriptInterface)
{
scriptInterface.DefineCustomObjectType(&JSI_GUISize::JSI_class, JSI_GUISize::construct, 0, nullptr, JSI_GUISize::JSI_methods, nullptr, nullptr);
}
@@ -60,8 +60,8 @@ void JSI_GUISize::RegisterScriptClass(ScriptInterface& scriptInterface)
bool JSI_GUISize::construct(JSContext* cx, uint argc, JS::Value* vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
ScriptRequest rq(cx);
const ScriptInterface& scriptInterface = rq.GetScriptInterface();
Script::Request rq(cx);
const Script::Interface& scriptInterface = rq.GetScriptInterface();
JS::RootedObject obj(rq.cx, scriptInterface.CreateCustomObject("GUISize"));
@@ -119,7 +119,7 @@ bool JSI_GUISize::toString(JSContext* cx, uint argc, JS::Value* vp)
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
CStr buffer;
ScriptRequest rq(cx);
Script::Request rq(cx);
double val, valr;
#define SIDE(side) \