mixed improvements to germans

-Make clubmen champion macemen and remove buiding ability to ensure they are not mistaken for CS units.
-Decrease obstruction size of houses (clunky to place in staff match)
-Encampents only allowed in own/neutral territory
-'fear' icon used for Lugius vision aura instead of movement speed.
- Make covered wagons unable to research house techs and train civilians.
This commit is contained in:
real_tabasco_sauce
2025-12-21 17:27:09 -07:00
committed by real_tabasco_sauce
parent f43e98da09
commit ec19e5d663
5 changed files with 14 additions and 17 deletions
@@ -11,5 +11,5 @@
], ],
"auraName": "Terror Cimbricus", "auraName": "Terror Cimbricus",
"auraDescription": "Enemy Soldiers, Ships, Siege, and Structures -20 meters vision range.", "auraDescription": "Enemy Soldiers, Ships, Siege, and Structures -20 meters vision range.",
"overlayIcon": "art/textures/ui/session/auras/speed_bonus.png" "overlayIcon": "art/textures/ui/session/auras/fear.png"
} }
@@ -3,7 +3,7 @@
<Attack disable=""/> <Attack disable=""/>
<BuildingAI disable=""/> <BuildingAI disable=""/>
<BuildRestrictions> <BuildRestrictions>
<Territory>own neutral enemy</Territory> <Territory>own neutral</Territory>
<Category>Encampment</Category> <Category>Encampment</Category>
<Distance> <Distance>
<FromClass>CivilCentre</FromClass> <FromClass>CivilCentre</FromClass>
@@ -12,7 +12,7 @@
<SpecificName>Hūsą</SpecificName> <SpecificName>Hūsą</SpecificName>
</Identity> </Identity>
<Obstruction> <Obstruction>
<Static width="18.0" depth="18.0"/> <Static width="16.0" depth="16.0"/>
</Obstruction> </Obstruction>
<VisualActor> <VisualActor>
<Actor>structures/germans/house.xml</Actor> <Actor>structures/germans/house.xml</Actor>
@@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_infantry_melee_maceman"> <Entity parent="template_unit_infantry_melee_maceman">
<Builder disable=""/>
<Cost> <Cost>
<Resources> <Resources>
<food>50</food> <food>50</food>
@@ -11,7 +12,7 @@
<Civ>germ</Civ> <Civ>germ</Civ>
<GenericName>Cimbrian Clubman</GenericName> <GenericName>Cimbrian Clubman</GenericName>
<SpecificName>Kulbawigô</SpecificName> <SpecificName>Kulbawigô</SpecificName>
<VisibleClasses datatype="tokens">Club</VisibleClasses> <VisibleClasses datatype="tokens">Champion</VisibleClasses>
<Requirements> <Requirements>
<Techs datatype="tokens">phase_village</Techs> <Techs datatype="tokens">phase_village</Techs>
</Requirements> </Requirements>
@@ -27,6 +28,14 @@
</Entity> </Entity>
</Resistance> </Resistance>
<ResourceGatherer disable=""/> <ResourceGatherer disable=""/>
<Selectable>
<Overlay>
<Texture>
<MainTexture>256x256/arrow.png</MainTexture>
<MainTextureMask>256x256/arrow_mask.png</MainTextureMask>
</Texture>
</Overlay>
</Selectable>
<UnitMotion> <UnitMotion>
<WalkSpeed op="mul">1.2</WalkSpeed> <WalkSpeed op="mul">1.2</WalkSpeed>
</UnitMotion> </UnitMotion>
@@ -14,18 +14,6 @@
<Civ>germ</Civ> <Civ>germ</Civ>
<Icon>units/germ/support_wagon_covered.png</Icon> <Icon>units/germ/support_wagon_covered.png</Icon>
</Identity> </Identity>
<ProductionQueue/>
<Researcher>
<Technologies datatype="tokens">
health_females_01
unlock_females_house
</Technologies>
</Researcher>
<Trainer>
<Entities datatype="tokens">
units/{civ}/support_female_citizen_house
</Entities>
</Trainer>
<VisualActor> <VisualActor>
<Actor>structures/germans/wagon_house.xml</Actor> <Actor>structures/germans/wagon_house.xml</Actor>
</VisualActor> </VisualActor>