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mixed improvements to germans
-Make clubmen champion macemen and remove buiding ability to ensure they are not mistaken for CS units. -Decrease obstruction size of houses (clunky to place in staff match) -Encampents only allowed in own/neutral territory -'fear' icon used for Lugius vision aura instead of movement speed. - Make covered wagons unable to research house techs and train civilians.
This commit is contained in:
committed by
real_tabasco_sauce
parent
f43e98da09
commit
ec19e5d663
+2
-2
@@ -11,5 +11,5 @@
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],
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],
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"auraName": "Terror Cimbricus",
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"auraName": "Terror Cimbricus",
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"auraDescription": "Enemy Soldiers, Ships, Siege, and Structures -20 meters vision range.",
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"auraDescription": "Enemy Soldiers, Ships, Siege, and Structures -20 meters vision range.",
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"overlayIcon": "art/textures/ui/session/auras/speed_bonus.png"
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"overlayIcon": "art/textures/ui/session/auras/fear.png"
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}
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}
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@@ -3,7 +3,7 @@
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<Attack disable=""/>
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<Attack disable=""/>
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<BuildingAI disable=""/>
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<BuildingAI disable=""/>
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<BuildRestrictions>
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<BuildRestrictions>
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<Territory>own neutral enemy</Territory>
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<Territory>own neutral</Territory>
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<Category>Encampment</Category>
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<Category>Encampment</Category>
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<Distance>
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<Distance>
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<FromClass>CivilCentre</FromClass>
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<FromClass>CivilCentre</FromClass>
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@@ -12,7 +12,7 @@
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<SpecificName>Hūsą</SpecificName>
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<SpecificName>Hūsą</SpecificName>
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</Identity>
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</Identity>
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<Obstruction>
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<Obstruction>
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<Static width="18.0" depth="18.0"/>
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<Static width="16.0" depth="16.0"/>
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</Obstruction>
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</Obstruction>
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<VisualActor>
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<VisualActor>
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<Actor>structures/germans/house.xml</Actor>
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<Actor>structures/germans/house.xml</Actor>
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+10
-1
@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_infantry_melee_maceman">
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<Entity parent="template_unit_infantry_melee_maceman">
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<Builder disable=""/>
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<Cost>
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<Cost>
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<Resources>
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<Resources>
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<food>50</food>
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<food>50</food>
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@@ -11,7 +12,7 @@
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<Civ>germ</Civ>
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<Civ>germ</Civ>
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<GenericName>Cimbrian Clubman</GenericName>
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<GenericName>Cimbrian Clubman</GenericName>
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<SpecificName>Kulbawigô</SpecificName>
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<SpecificName>Kulbawigô</SpecificName>
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<VisibleClasses datatype="tokens">Club</VisibleClasses>
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<VisibleClasses datatype="tokens">Champion</VisibleClasses>
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<Requirements>
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<Requirements>
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<Techs datatype="tokens">phase_village</Techs>
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<Techs datatype="tokens">phase_village</Techs>
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</Requirements>
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</Requirements>
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@@ -27,6 +28,14 @@
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</Entity>
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</Entity>
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</Resistance>
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</Resistance>
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<ResourceGatherer disable=""/>
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<ResourceGatherer disable=""/>
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<Selectable>
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<Overlay>
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<Texture>
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<MainTexture>256x256/arrow.png</MainTexture>
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<MainTextureMask>256x256/arrow_mask.png</MainTextureMask>
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</Texture>
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</Overlay>
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</Selectable>
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<UnitMotion>
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<UnitMotion>
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<WalkSpeed op="mul">1.2</WalkSpeed>
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<WalkSpeed op="mul">1.2</WalkSpeed>
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</UnitMotion>
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</UnitMotion>
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@@ -14,18 +14,6 @@
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<Civ>germ</Civ>
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<Civ>germ</Civ>
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<Icon>units/germ/support_wagon_covered.png</Icon>
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<Icon>units/germ/support_wagon_covered.png</Icon>
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</Identity>
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</Identity>
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<ProductionQueue/>
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<Researcher>
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<Technologies datatype="tokens">
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health_females_01
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unlock_females_house
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</Technologies>
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</Researcher>
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<Trainer>
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<Entities datatype="tokens">
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units/{civ}/support_female_citizen_house
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</Entities>
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</Trainer>
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<VisualActor>
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<VisualActor>
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<Actor>structures/germans/wagon_house.xml</Actor>
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<Actor>structures/germans/wagon_house.xml</Actor>
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</VisualActor>
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</VisualActor>
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