Fix some includes in source/renderer

Make include-what-you-use happy with some files in source/renderer and
fix what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This commit is contained in:
Ralph Sennhauser
2025-07-06 20:15:27 +02:00
parent c2cc762616
commit e7f44ca6ca
44 changed files with 281 additions and 158 deletions
+9 -7
View File
@@ -1,4 +1,4 @@
/* Copyright (C) 2023 Wildfire Games.
/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -17,21 +17,23 @@
#include "precompiled.h"
#include "renderer/RenderModifiers.h"
#include "RenderModifiers.h"
#include "graphics/GameView.h"
#include "graphics/LightEnv.h"
#include "graphics/Camera.h"
#include "graphics/LOSTexture.h"
#include "graphics/LightEnv.h"
#include "graphics/Model.h"
#include "graphics/TextureManager.h"
#include "maths/Vector3D.h"
#include "maths/Vector4D.h"
#include "maths/Matrix3D.h"
#include "maths/Vector3D.h"
#include "ps/CStrIntern.h"
#include "ps/CStrInternStatic.h"
#include "ps/Game.h"
#include "renderer/Renderer.h"
#include "renderer/Scene.h"
#include "renderer/SceneRenderer.h"
#include "renderer/ShadowMap.h"
#include "renderer/backend/IDeviceCommandContext.h"
#include "renderer/backend/IShaderProgram.h"
///////////////////////////////////////////////////////////////////////////////////////////////
// LitRenderModifier implementation