Fix non-SSE x86 builds

This was SVN commit r13934.
This commit is contained in:
Ykkrosh
2013-10-03 18:22:10 +00:00
parent 398a32a6ff
commit e700937fd3
4 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -26,7 +26,7 @@
#include "ps/FileIo.h"
#include "maths/Vector4D.h"
#if ARCH_X86_X64
#if HAVE_SSE
# include <xmmintrin.h>
#endif
@@ -121,7 +121,7 @@ void CModelDef::SkinPointsAndNormals(
}
}
#if ARCH_X86_X64
#if HAVE_SSE
void CModelDef::SkinPointsAndNormals_SSE(
size_t numVertices,
const VertexArrayIterator<CVector3D>& Position,