From e381fa393a3f658b735e167f2c0a3363c2d6a0fa Mon Sep 17 00:00:00 2001 From: bb Date: Wed, 17 Jul 2019 20:20:48 +0000 Subject: [PATCH] Standardize formation tooltips Patch By: Nescio Comments By: elexis Differential Revision: https://code.wildfiregames.com/D2007 This was SVN commit r22498. --- .../simulation/templates/special/formations/anti_cavalry.xml | 2 +- .../mods/public/simulation/templates/special/formations/box.xml | 2 +- .../public/simulation/templates/special/formations/flank.xml | 2 +- .../public/simulation/templates/special/formations/phalanx.xml | 2 +- .../public/simulation/templates/special/formations/skirmish.xml | 2 +- .../public/simulation/templates/special/formations/syntagma.xml | 2 +- .../public/simulation/templates/special/formations/testudo.xml | 2 +- .../public/simulation/templates/special/formations/wedge.xml | 2 +- 8 files changed, 8 insertions(+), 8 deletions(-) diff --git a/binaries/data/mods/public/simulation/templates/special/formations/anti_cavalry.xml b/binaries/data/mods/public/simulation/templates/special/formations/anti_cavalry.xml index f7dda9436a..990cbf4220 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/anti_cavalry.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/anti_cavalry.xml @@ -3,7 +3,7 @@ formations/testudo.png 16 - At least 16 melee infantry units required. + Requires at least 16 Melee Infantry. Anti Cavalry square 0.50 diff --git a/binaries/data/mods/public/simulation/templates/special/formations/box.xml b/binaries/data/mods/public/simulation/templates/special/formations/box.xml index 2dd6a9e380..bd689e0719 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/box.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/box.xml @@ -3,7 +3,7 @@ formations/box.png 4 - At least 4 units required. + Requires at least 4 Soldiers or Siege engines. Box square Melee Ranged diff --git a/binaries/data/mods/public/simulation/templates/special/formations/flank.xml b/binaries/data/mods/public/simulation/templates/special/formations/flank.xml index 18e0775f66..18118f8e6f 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/flank.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/flank.xml @@ -3,7 +3,7 @@ formations/flank.png 8 - At least 8 units required. + Requires at least 8 Soldiers or Siege engines. Flank square true diff --git a/binaries/data/mods/public/simulation/templates/special/formations/phalanx.xml b/binaries/data/mods/public/simulation/templates/special/formations/phalanx.xml index a7e52e1c35..ed620919ab 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/phalanx.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/phalanx.xml @@ -3,7 +3,7 @@ formations/phalanx.png 10 - At least 10 hoplite infantry required. + Requires at least 10 Infantry Hoplites. Phalanx 0.6 0.6 diff --git a/binaries/data/mods/public/simulation/templates/special/formations/skirmish.xml b/binaries/data/mods/public/simulation/templates/special/formations/skirmish.xml index b8197021ce..e0c8cfcb1d 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/skirmish.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/skirmish.xml @@ -2,7 +2,7 @@ formations/skirmish.png - Only ranged units allowed. + Requires a Ranged Soldier. Skirmish true 2 diff --git a/binaries/data/mods/public/simulation/templates/special/formations/syntagma.xml b/binaries/data/mods/public/simulation/templates/special/formations/syntagma.xml index 1206c625ce..20a2b4d488 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/syntagma.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/syntagma.xml @@ -3,7 +3,7 @@ formations/syntagma.png 16 - At least 16 pike infantry units required. + Requires at least 16 Infantry Pikemen. Hero Champion Elite Advanced Basic Syntagma 0.65 diff --git a/binaries/data/mods/public/simulation/templates/special/formations/testudo.xml b/binaries/data/mods/public/simulation/templates/special/formations/testudo.xml index 24c72e37c2..0e4ce6e1b2 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/testudo.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/testudo.xml @@ -3,7 +3,7 @@ formations/testudo.png 16 - At least 16 melee infantry units required. + Requires at least 16 Melee Infantry. Hero Champion Elite Advanced Basic Testudo square diff --git a/binaries/data/mods/public/simulation/templates/special/formations/wedge.xml b/binaries/data/mods/public/simulation/templates/special/formations/wedge.xml index e72aa4699e..53014d4ce1 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/wedge.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/wedge.xml @@ -3,7 +3,7 @@ formations/wedge.png 6 - At least 6 cavalry units required. + Requires at least 6 Cavalry. Wedge triangle true