Add OpenAL Soft for macOS

This commit is contained in:
Stan
2024-11-20 21:49:04 +01:00
parent fd78034885
commit df6ed56667
2 changed files with 40 additions and 6 deletions
+39 -1
View File
@@ -49,6 +49,7 @@ MINIUPNPC_VERSION="miniupnpc-2.2.8"
SODIUM_VERSION="libsodium-1.0.20"
FMT_VERSION="7.1.3"
MOLTENVK_VERSION="1.2.2"
OPENAL_SOFT_VERSION="1.24.0"
# --------------------------------------------------------------
# Bundled with the game:
# * SpiderMonkey
@@ -57,7 +58,6 @@ MOLTENVK_VERSION="1.2.2"
# --------------------------------------------------------------
# --------------------------------------------------------------
# Provided by OS X:
# * OpenAL
# * OpenGL
# --------------------------------------------------------------
@@ -1102,6 +1102,44 @@ echo "Building libsodium..."
fi
) || die "Failed to build libsodium"
echo "Building OpenAL Soft"
(
LIB_DIRECTORY="openal-soft-$OPENAL_SOFT_VERSION"
LIB_ARCHIVE="$OPENAL_SOFT_VERSION.tar.gz"
LIB_URL="https://github.com/kcat/openal-soft/archive/refs/tags/"
mkdir -p openal-soft
cd openal-soft
if [ $force_rebuild = "true" ] || [ ! -e .already-built ] || [ "$(cat .already-built)" != "$OPENAL_SOFT_VERSION+1" ]; then
INSTALL_DIR="$(pwd)"
rm -f .already-built
download_lib $LIB_URL $LIB_ARCHIVE || die
rm -rf $LIB_DIRECTORY include lib
tar -xf $LIB_ARCHIVE || die
# shellcheck disable=SC2086
cmake -B libopenal-soft \
-S $LIB_DIRECTORY \
-DCMAKE_C_FLAGS="$CFLAGS" \
-DLIBTYPE=STATIC \
-DALSOFT_EXAMPLES=OFF \
-DALSOFT_UTILS=OFF \
-DALSOFT_TESTS=OFF \
-G "Unix Makefiles" \
-DCMAKE_INSTALL_PREFIX="$INSTALL_DIR" \
$CMAKE_FLAGS || die
cmake --build libopenal-soft "${JOBS}" --target install || die
cp -f lib/pkgconfig/* "$PC_PATH"
echo "$OPENAL_SOFT_VERSION" >.already-built
else
already_built
fi
) || die "Failed to build OpenAL Soft"
# --------------------------------------------------------------
echo "Building fmt..."