# Add initial basic player AI framework.

Support direct access to serializer streams, so serializers can be
nested.
Make component script "this.template" read-only.
Stop globally-subscribed component scripts receiving messages posted to
local components, to reduce out-of-sync risks.
Move pathfinder data out of entity template directory.
Fix GuiInterface deserialization.

This was SVN commit r8865.
This commit is contained in:
Ykkrosh
2011-01-12 12:29:00 +00:00
parent 1051d10f54
commit dd501b2a5a
70 changed files with 1681 additions and 267 deletions
@@ -1,4 +1,4 @@
/* Copyright (C) 2010 Wildfire Games.
/* Copyright (C) 2011 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -28,3 +28,8 @@ CStdSerializer::CStdSerializer(ScriptInterface& scriptInterface, std::ostream& s
CBinarySerializer<CStdSerializerImpl>(scriptInterface, stream)
{
}
std::ostream& CStdSerializer::GetStream()
{
return m_Impl.GetStream();
}