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# Add initial basic player AI framework.
Support direct access to serializer streams, so serializers can be nested. Make component script "this.template" read-only. Stop globally-subscribed component scripts receiving messages posted to local components, to reduce out-of-sync risks. Move pathfinder data out of entity template directory. Fix GuiInterface deserialization. This was SVN commit r8865.
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2010 Wildfire Games.
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/* Copyright (C) 2011 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@@ -28,3 +28,8 @@ CStdSerializer::CStdSerializer(ScriptInterface& scriptInterface, std::ostream& s
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CBinarySerializer<CStdSerializerImpl>(scriptInterface, stream)
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{
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}
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std::ostream& CStdSerializer::GetStream()
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{
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return m_Impl.GetStream();
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}
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