refactor path interface:

- use wrapper class instead of std::wstring (reduces mixing of
strings/paths; allows safe+easy join via operator/ and convenient
case-insensitive comparison via operator==, avoids NativePathFromString,
similar to boost::filesystem)
- NativePath -> OsPath
- add hash and To/FromJSVal for Path
- add TS_ASSERT_PATH_EQUALS
- replace _wfopen_s with sys_OpenFile
- remove obsolete SortFiles/Directories

This was SVN commit r9107.
This commit is contained in:
janwas
2011-03-23 13:36:20 +00:00
parent e39fb7d0de
commit dcd192cb60
147 changed files with 948 additions and 1003 deletions
+2 -1
View File
@@ -19,6 +19,7 @@
#include <map>
#include "lib/utf8.h"
#include "lib/ogl.h"
#include "lib/path_util.h"
#include "lib/res/graphics/ogl_tex.h"
@@ -54,7 +55,7 @@ CTerrainTextureEntry::CTerrainTextureEntry(CTerrainPropertiesPtr props, const Vf
for (;it!=m_Groups.end();++it)
(*it)->AddTerrain(this);
m_Tag = CStrW(Path::Basename(path)).ToUTF8();
m_Tag = utf8_from_wstring(path.Basename().string());
}
CTerrainTextureEntry::~CTerrainTextureEntry()