refactor path interface:

- use wrapper class instead of std::wstring (reduces mixing of
strings/paths; allows safe+easy join via operator/ and convenient
case-insensitive comparison via operator==, avoids NativePathFromString,
similar to boost::filesystem)
- NativePath -> OsPath
- add hash and To/FromJSVal for Path
- add TS_ASSERT_PATH_EQUALS
- replace _wfopen_s with sys_OpenFile
- remove obsolete SortFiles/Directories

This was SVN commit r9107.
This commit is contained in:
janwas
2011-03-23 13:36:20 +00:00
parent e39fb7d0de
commit dcd192cb60
147 changed files with 948 additions and 1003 deletions
+1 -1
View File
@@ -55,7 +55,7 @@ public:
// name of the prop point to attach to - "Prop01", "Prop02", "Head", "LeftHand", etc ..
CStr m_PropPointName;
// name of the model file - art/actors/props/sword.xml or whatever
VfsPath m_ModelName;
CStrW m_ModelName;
};
struct Decal