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refactor path interface:
- use wrapper class instead of std::wstring (reduces mixing of strings/paths; allows safe+easy join via operator/ and convenient case-insensitive comparison via operator==, avoids NativePathFromString, similar to boost::filesystem) - NativePath -> OsPath - add hash and To/FromJSVal for Path - add TS_ASSERT_PATH_EQUALS - replace _wfopen_s with sys_OpenFile - remove obsolete SortFiles/Directories This was SVN commit r9107.
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@@ -55,7 +55,7 @@ public:
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// name of the prop point to attach to - "Prop01", "Prop02", "Head", "LeftHand", etc ..
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CStr m_PropPointName;
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// name of the model file - art/actors/props/sword.xml or whatever
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VfsPath m_ModelName;
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CStrW m_ModelName;
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};
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struct Decal
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