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Jason's animation events. Also reworked entity-types system.
This was SVN commit r2209.
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@@ -78,6 +78,9 @@ public:
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// Rebuild any intrinsic (mapped-to-C++-variable) properties
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virtual void Rebuild() = 0;
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// HACK: Doesn't belong here.
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virtual void rebuildClassSet() = 0;
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// Check for a property
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virtual IJSComplexProperty* HasProperty( CStrW PropertyName ) = 0;
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