From d5830486904575dbf944c64e4887e8883b48aba9 Mon Sep 17 00:00:00 2001 From: wraitii Date: Mon, 18 Jan 2021 16:06:08 +0000 Subject: [PATCH] [gameplay] Make siege engines uncapturable Siege engines are faster to destroy than to capture. As such, capture as a default is annoying, since it's not the best tactical choice. Unfortunately, fixing this for now means removing "Capturable" from siege engines. Rams/Siege towers retain 50 Pierce Armour, others get 25. Patch by: Nescio Differential Revision: https://code.wildfiregames.com/D2493 This was SVN commit r24685. --- .../public/simulation/templates/template_unit_siege.xml | 7 +------ .../templates/template_unit_siege_boltshooter.xml | 3 --- .../simulation/templates/template_unit_siege_ram.xml | 8 +++++++- .../templates/template_unit_siege_stonethrower.xml | 3 --- .../simulation/templates/template_unit_siege_tower.xml | 7 +++++++ 5 files changed, 15 insertions(+), 13 deletions(-) diff --git a/binaries/data/mods/public/simulation/templates/template_unit_siege.xml b/binaries/data/mods/public/simulation/templates/template_unit_siege.xml index 1bc3868bbf..abad57c6b6 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_siege.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_siege.xml @@ -1,10 +1,5 @@ - - 500 - 10 - 10 - 3 @@ -33,7 +28,7 @@ 1 - 50 + 25 5 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml b/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml index e4a72a16ea..db0d79bfa2 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml @@ -31,9 +31,6 @@ - - 20 - 20 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml b/binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml index 140c22ff1e..d3ea4574c3 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml @@ -15,7 +15,6 @@ Field Organic - 30 @@ -44,6 +43,13 @@ 60 30 + + + + 50 + + + diff --git a/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml b/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml index 3e38d9a4f8..f3322b246e 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml @@ -25,9 +25,6 @@ Structure - - 20 - 25 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml b/binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml index e7bfe2ffb8..f845e3c1e6 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml @@ -88,6 +88,13 @@ 12.0 + + + + 50 + + + 0.7