JS_DumpHeap is removed in SpiderMonkey 38, since we have nothing using it remove it. Refs #3708.

https://bugzilla.mozilla.org/show_bug.cgi?id=1105069
https://bugzilla.mozilla.org/show_bug.cgi?id=1122842

This was SVN commit r17630.
This commit is contained in:
leper
2016-01-11 20:03:09 +00:00
parent 785acdb1c6
commit d08044c8ad
6 changed files with 4 additions and 37 deletions
+1 -4
View File
@@ -1,4 +1,4 @@
/* Copyright (C) 2015 Wildfire Games.
/* Copyright (C) 2016 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -444,9 +444,6 @@ void CSimulation2Impl::Update(int turnLength, const std::vector<SimulationComman
}
}
// if (m_TurnNumber == 0)
// m_ComponentManager.GetScriptInterface().DumpHeap();
// Run the GC occasionally
// No delay because a lot of garbage accumulates in one turn and in non-visual replays there are
// much more turns in the same time than in normal games.