diff --git a/source/sound/SoundGroup.cpp b/source/sound/SoundGroup.cpp index 0b57849ff6..bd3b883157 100644 --- a/source/sound/SoundGroup.cpp +++ b/source/sound/SoundGroup.cpp @@ -77,9 +77,9 @@ void CSoundGroup::PlayNext() //check for randomization of pitch and gain if(TestFlag(eRandPitch)) - snd_set_pitch(snd_group[m_index], (float)((rand(m_PitchLower * 100.0f, m_PitchUpper * 100.0f) / 100.0f))); + snd_set_pitch(m_hReplacement, (float)((rand(m_PitchLower * 100.0f, m_PitchUpper * 100.0f) / 100.0f))); if(TestFlag(eRandGain)) - snd_set_gain(snd_group[m_index], (float)((rand(m_GainLower * 100.0f, m_GainUpper * 100.0f) / 100.0f))); + snd_set_gain(m_hReplacement, (float)((rand(m_GainLower * 100.0f, m_GainUpper * 100.0f) / 100.0f))); snd_play(m_hReplacement, m_Priority);