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https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-09-21 20:06:40 +00:00
Refactor all usage of RegisterFunction to ScriptFunction::Register
- Replace ScriptInterface::RegisterFunction with
ScriptFunction::Register
- Mostly removing unused cmpPrivate*
- Some usage introduces specific getters (mapgenerator, AIWorker,
XmppClient,...)
- Several passthrough functions are simply removed in favour of calling
the original, reducing duplication
- Make use of ScriptRequest/ScriptInterface capabilities where
relevant.
- Make JSI_* headers only expose necessary functions, lightening them
considerably and reducing duplication
- Reuse namespaces in JSI_* implementations directly, reducing visual
noise there
Follows f3aedf88a6
Differential Revision: https://code.wildfiregames.com/D3626
This was SVN commit r24983.
This commit is contained in:
+18
-12
@@ -559,11 +559,12 @@ void XmppClient::handleOOB(const glooxwrapper::JID&, const glooxwrapper::OOB&)
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*
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* @return A JS array containing all known players and their presences
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*/
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void XmppClient::GUIGetPlayerList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret)
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JS::Value XmppClient::GUIGetPlayerList(const ScriptInterface& scriptInterface)
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{
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ScriptRequest rq(scriptInterface);
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ScriptInterface::CreateArray(rq, ret);
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JS::RootedValue ret(rq.cx);
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ScriptInterface::CreateArray(rq, &ret);
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int j = 0;
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for (const std::pair<const glooxwrapper::string, SPlayer>& p : m_PlayerMap)
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@@ -580,6 +581,7 @@ void XmppClient::GUIGetPlayerList(const ScriptInterface& scriptInterface, JS::Mu
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scriptInterface.SetPropertyInt(ret, j++, player);
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}
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return ret;
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}
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/**
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@@ -587,11 +589,12 @@ void XmppClient::GUIGetPlayerList(const ScriptInterface& scriptInterface, JS::Mu
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*
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* @return A JS array containing all known games
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*/
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void XmppClient::GUIGetGameList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret)
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JS::Value XmppClient::GUIGetGameList(const ScriptInterface& scriptInterface)
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{
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ScriptRequest rq(scriptInterface);
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ScriptInterface::CreateArray(rq, ret);
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JS::RootedValue ret(rq.cx);
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ScriptInterface::CreateArray(rq, &ret);
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int j = 0;
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const char* stats[] = { "name", "hostUsername", "state", "hasPassword",
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@@ -608,6 +611,7 @@ void XmppClient::GUIGetGameList(const ScriptInterface& scriptInterface, JS::Muta
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scriptInterface.SetPropertyInt(ret, j++, game);
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}
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return ret;
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}
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/**
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@@ -615,11 +619,12 @@ void XmppClient::GUIGetGameList(const ScriptInterface& scriptInterface, JS::Muta
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*
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* @return A JS array containing all known leaderboard data
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*/
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void XmppClient::GUIGetBoardList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret)
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JS::Value XmppClient::GUIGetBoardList(const ScriptInterface& scriptInterface)
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{
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ScriptRequest rq(scriptInterface);
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ScriptInterface::CreateArray(rq, ret);
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JS::RootedValue ret(rq.cx);
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ScriptInterface::CreateArray(rq, &ret);
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int j = 0;
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const char* attributes[] = { "name", "rank", "rating" };
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@@ -634,6 +639,7 @@ void XmppClient::GUIGetBoardList(const ScriptInterface& scriptInterface, JS::Mut
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scriptInterface.SetPropertyInt(ret, j++, board);
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}
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return ret;
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}
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/**
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@@ -641,11 +647,12 @@ void XmppClient::GUIGetBoardList(const ScriptInterface& scriptInterface, JS::Mut
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*
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* @return A JS array containing the specific user's profile data
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*/
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void XmppClient::GUIGetProfile(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret)
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JS::Value XmppClient::GUIGetProfile(const ScriptInterface& scriptInterface)
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{
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ScriptRequest rq(scriptInterface);
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ScriptInterface::CreateArray(rq, ret);
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JS::RootedValue ret(rq.cx);
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ScriptInterface::CreateArray(rq, &ret);
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int j = 0;
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const char* stats[] = { "player", "rating", "totalGamesPlayed", "highestRating", "wins", "losses", "rank" };
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@@ -660,6 +667,7 @@ void XmppClient::GUIGetProfile(const ScriptInterface& scriptInterface, JS::Mutab
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scriptInterface.SetPropertyInt(ret, j++, profile);
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}
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return ret;
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}
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/*****************************************************
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@@ -1157,12 +1165,10 @@ void XmppClient::SetNick(const std::string& nick)
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/**
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* Get current nickname.
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*
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* @param nick Variable to store the nickname in.
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*/
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void XmppClient::GetNick(std::string& nick)
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std::string XmppClient::GetNick()
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{
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nick = m_mucRoom->nick().to_string();
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return m_mucRoom->nick().to_string();
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}
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/**
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