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# housekeeping
replaced all (*) CStr / CStrW by-value params with const reference. hoo boy. please always perform this optimization (actually standard idiom) when writing the code - it takes little work, tells the next guy that the string won't be modified, and makes a large performance difference. (* where possible.. a few require other changes and will follow later) This was SVN commit r4151.
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@@ -51,7 +51,7 @@ int CEntityTemplateCollection::loadTemplates()
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return 0;
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}
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CEntityTemplate* CEntityTemplateCollection::getTemplate( CStrW name, CPlayer* player )
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CEntityTemplate* CEntityTemplateCollection::getTemplate( const CStrW& name, CPlayer* player )
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{
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// Find player ID
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int id = ( player == 0 ? NULL_PLAYER : player->GetPlayerID() );
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