Removed references to the old attack, gather, heal and damage events (that were no longer used).

This was SVN commit r3375.
This commit is contained in:
Matei
2006-01-20 21:38:58 +00:00
parent c85551a8b0
commit c2c5e87c61
14 changed files with 6 additions and 336 deletions
-9
View File
@@ -24,15 +24,6 @@ CBaseEntity::CBaseEntity()
AddProperty( L"actions.move.run.range", &( m_run.m_MaxRange ) );
AddProperty( L"actions.move.run.regen_rate", &m_runRegenRate );
AddProperty( L"actions.move.run.decay_rate", &m_runDecayRate );
AddProperty( L"actions.attack.range", &( m_melee.m_MaxRange ) );
AddProperty( L"actions.attack.rangemin", &( m_melee.m_MinRange ) );
AddProperty( L"actions.attack.speed", &( m_melee.m_Speed ) );
AddProperty( L"actions.gather.range", &( m_gather.m_MaxRange ) );
AddProperty( L"actions.gather.rangemin", &( m_gather.m_MinRange ) );
AddProperty( L"actions.gather.speed", &( m_gather.m_Speed ) );
AddProperty( L"actions.heal.range", &( m_heal.m_MaxRange ) );
AddProperty( L"actions.heal.rangemin", &( m_heal.m_MinRange ) );
AddProperty( L"actions.heal.speed", &( m_heal.m_Speed ) );
AddProperty( L"actor", &m_actorName );
AddProperty( L"traits.extant", &m_extant );
AddProperty( L"traits.corpse", &m_corpse );