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Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
This was SVN commit r1507.
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@@ -153,7 +153,7 @@ void CGUIString::GenerateTextCall(SFeedback &Feedback,
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SpriteCall.m_Area += displacement;
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}
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SpriteCall.m_TextureName = icon.m_TextureName;
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SpriteCall.m_Sprite = icon.m_TextureName;
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// Add sprite call
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Feedback.m_SpriteCalls.push_back(SpriteCall);
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