From c07e561241fd29164bcd5f59b080e7e70b756b35 Mon Sep 17 00:00:00 2001 From: olsner Date: Wed, 2 Jun 2004 14:26:29 +0000 Subject: [PATCH] - Added a little logging for successful and failed loading of animations This was SVN commit r343. --- source/graphics/SkeletonAnimManager.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/graphics/SkeletonAnimManager.cpp b/source/graphics/SkeletonAnimManager.cpp index 44631f2cf2..f7c93eca2b 100755 --- a/source/graphics/SkeletonAnimManager.cpp +++ b/source/graphics/SkeletonAnimManager.cpp @@ -56,10 +56,12 @@ CSkeletonAnimDef* CSkeletonAnimManager::GetAnimation(const char* filename) } if (!def) { + LOG(ERROR, "CSkeletonAnimManager::GetAnimation(%s): Failed loading, marked file as bad\n", filename); // add this file as bad m_BadAnimationFiles.insert(fname); return 0; } else { + LOG(NORMAL, "CSkeletonAnimManager::GetAnimation(%s): Loaded successfully\n", filename); // add mapping for this file m_Animations[fname]=def; return def;