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Update headers in lobby
Some gloox headers need workarounds to be included, so mark the header "lib/external_libraries/gloox.h" as source for all gloox symbols and collect all headers we use under it. Further make include-what-you-use happy with files in source/lobby and fix what needs to be fixed after. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2021 Wildfire Games.
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/* Copyright (C) 2025 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@@ -19,10 +19,17 @@
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#include "lib/config2.h"
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#if CONFIG2_LOBBY
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#include "lib/external_libraries/gloox.h"
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#include "lib/utf8.h"
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#include "lobby/XmppClient.h"
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#include "scriptinterface/ScriptConversions.h"
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#include <js/RootingAPI.h>
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#include <js/TypeDecls.h>
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#include <string>
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class ScriptRequest;
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template<> void Script::ToJSVal<gloox::Presence::PresenceType>(const ScriptRequest& rq, JS::MutableHandleValue ret, const gloox::Presence::PresenceType& val)
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{
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ToJSVal(rq, ret, XmppClient::GetPresenceString(val));
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