Added CStr and some other things to precompiled.h, to reduce build times.

Altered CStr/UniDoubler's macros, to avoid polluting/conflicting/etc.
Fixed headers in non-PCH builds.
Used the _d version of vorbisfile*.lib in Debug builds.

This was SVN commit r2366.
This commit is contained in:
Ykkrosh
2005-06-01 20:12:45 +00:00
parent cfb4ac8d27
commit b657a1cbca
23 changed files with 163 additions and 106 deletions
+1 -1
View File
@@ -470,7 +470,7 @@ bool CEntity::processContactActionNoPathing( CEntityOrder* current, size_t times
// Load time needs to be animation->m_ActionPos2 ms after the start of the animation.
m_fsm_anipos2 = m_fsm_anipos + ( action->m_Speed * m_fsm_animation->m_ActionPos2 * 2 );
m_fsm_anipos2 = m_fsm_anipos + (size_t)( action->m_Speed * m_fsm_animation->m_ActionPos2 * 2 );
if( m_fsm_anipos2 < 0 )
{
// Load now.