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https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-09-21 20:06:40 +00:00
Add JS memory usage to profiler.
Add dumpHeaps() console function for debugging JS memory usage. Increase default JS heap size. Make call-time profile table appear first when toggling. Remove some unused script functions. This was SVN commit r7842.
This commit is contained in:
@@ -18,6 +18,7 @@
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#include "precompiled.h"
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#include "ScriptInterface.h"
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#include "ScriptStats.h"
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#include "AutoRooters.h"
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#include "lib/debug.h"
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@@ -34,7 +35,7 @@
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#include "valgrind.h"
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const int RUNTIME_SIZE = 4 * 1024 * 1024; // TODO: how much memory is needed?
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const int RUNTIME_SIZE = 8 * 1024 * 1024; // TODO: how much memory is needed?
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const int STACK_CHUNK_SIZE = 8192;
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#ifdef NDEBUG
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@@ -241,6 +242,7 @@ ScriptInterface_impl::ScriptInterface_impl(const char* nativeScopeName, JSContex
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JS_SetOptions(m_cx, JSOPTION_STRICT // "warn on dubious practice"
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| JSOPTION_XML // "ECMAScript for XML support: parse <!-- --> as a token"
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| JSOPTION_VAROBJFIX // "recommended" (fixes variable scoping)
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// | JSOPTION_JIT
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);
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JS_SetVersion(m_cx, JSVERSION_LATEST);
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@@ -281,13 +283,17 @@ void ScriptInterface_impl::Register(const char* name, JSNative fptr, uintN nargs
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JS_DefineFunction(m_cx, m_nativeScope, name, fptr, nargs, JSPROP_ENUMERATE | JSPROP_READONLY | JSPROP_PERMANENT);
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}
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ScriptInterface::ScriptInterface(const char* nativeScopeName, JSContext* cx) :
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m(new ScriptInterface_impl(nativeScopeName, cx))
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ScriptInterface::ScriptInterface(const char* nativeScopeName, const char* debugName) :
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m(new ScriptInterface_impl(nativeScopeName, NULL))
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{
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if (g_ScriptStatsTable)
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g_ScriptStatsTable->Add(this, debugName);
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}
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ScriptInterface::~ScriptInterface()
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{
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if (g_ScriptStatsTable)
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g_ScriptStatsTable->Remove(this);
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}
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void ScriptInterface::ShutDown()
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@@ -335,6 +341,11 @@ JSContext* ScriptInterface::GetContext() const
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return m->m_cx;
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}
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JSRuntime* ScriptInterface::GetRuntime() const
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{
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return m->m_rt;
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}
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bool ScriptInterface::AddRoot(void* ptr, const char* name)
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{
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return JS_AddNamedRoot(m->m_cx, ptr, name) ? true : false;
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@@ -50,7 +50,7 @@ public:
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* @param cx NULL if the object should create and manage its own context; otherwise
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* an existing context which it will share
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*/
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ScriptInterface(const char* nativeScopeName, JSContext* cx = NULL);
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ScriptInterface(const char* nativeScopeName, const char* debugName = "Unknown");
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~ScriptInterface();
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@@ -64,6 +64,7 @@ public:
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static void* GetCallbackData(JSContext* cx);
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JSContext* GetContext() const;
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JSRuntime* GetRuntime() const;
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void ReplaceNondeterministicFunctions(boost::rand48& rng);
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@@ -0,0 +1,121 @@
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/* Copyright (C) 2010 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "ScriptStats.h"
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#include "scriptinterface/ScriptInterface.h"
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#include "js/jsapi.h"
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CScriptStatsTable* g_ScriptStatsTable;
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enum
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{
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Row_MaxBytes,
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Row_MaxMallocBytes,
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Row_Bytes,
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Row_NumberGC,
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NumberRows
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};
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CScriptStatsTable::CScriptStatsTable()
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{
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}
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void CScriptStatsTable::Add(const ScriptInterface* scriptInterface, const std::string& title)
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{
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m_ScriptInterfaces.push_back(std::make_pair(scriptInterface, title));
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}
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void CScriptStatsTable::Remove(const ScriptInterface* scriptInterface)
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{
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for (size_t i = 0; i < m_ScriptInterfaces.size(); )
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{
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if (m_ScriptInterfaces[i].first == scriptInterface)
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m_ScriptInterfaces.erase(m_ScriptInterfaces.begin() + i);
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else
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++i;
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}
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}
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CStr CScriptStatsTable::GetName()
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{
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return "script";
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}
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CStr CScriptStatsTable::GetTitle()
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{
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return "Script statistics";
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}
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size_t CScriptStatsTable::GetNumberRows()
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{
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return NumberRows;
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}
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const std::vector<ProfileColumn>& CScriptStatsTable::GetColumns()
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{
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m_ColumnDescriptions.clear();
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m_ColumnDescriptions.push_back(ProfileColumn("Name", 200));
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for (size_t i = 0; i < m_ScriptInterfaces.size(); ++i)
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m_ColumnDescriptions.push_back(ProfileColumn(m_ScriptInterfaces[i].second, 80));
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return m_ColumnDescriptions;
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}
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CStr CScriptStatsTable::GetCellText(size_t row, size_t col)
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{
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switch(row)
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{
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case Row_MaxBytes:
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{
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if (col == 0)
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return "max nominal heap bytes";
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uint32_t n = JS_GetGCParameter(m_ScriptInterfaces.at(col-1).first->GetRuntime(), JSGC_MAX_BYTES);
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return CStr(n);
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}
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case Row_MaxMallocBytes:
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{
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if (col == 0)
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return "max JS_malloc bytes";
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uint32_t n = JS_GetGCParameter(m_ScriptInterfaces.at(col-1).first->GetRuntime(), JSGC_MAX_MALLOC_BYTES);
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return CStr(n);
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}
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case Row_Bytes:
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{
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if (col == 0)
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return "allocated bytes";
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uint32_t n = JS_GetGCParameter(m_ScriptInterfaces.at(col-1).first->GetRuntime(), JSGC_BYTES);
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return CStr(n);
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}
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case Row_NumberGC:
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{
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if (col == 0)
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return "number of GCs";
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uint32_t n = JS_GetGCParameter(m_ScriptInterfaces.at(col-1).first->GetRuntime(), JSGC_NUMBER);
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return CStr(n);
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}
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default:
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return "???";
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}
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}
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AbstractProfileTable* CScriptStatsTable::GetChild(size_t UNUSED(row))
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{
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return 0;
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}
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@@ -0,0 +1,50 @@
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/* Copyright (C) 2010 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_SCRIPTSTATS
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#define INCLUDED_SCRIPTSTATS
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#include "ps/ProfileViewer.h"
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class ScriptInterface;
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class CScriptStatsTable : public AbstractProfileTable
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{
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NONCOPYABLE(CScriptStatsTable);
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public:
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CScriptStatsTable();
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void Add(const ScriptInterface* scriptInterface, const std::string& title);
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void Remove(const ScriptInterface* scriptInterface);
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virtual CStr GetName();
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virtual CStr GetTitle();
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virtual size_t GetNumberRows();
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virtual const std::vector<ProfileColumn>& GetColumns();
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virtual CStr GetCellText(size_t row, size_t col);
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virtual AbstractProfileTable* GetChild(size_t row);
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private:
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std::vector<std::pair<const ScriptInterface*, std::string> > m_ScriptInterfaces;
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std::vector<ProfileColumn> m_ColumnDescriptions;
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};
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// To simplify the UI we want to use a single table for all script interfaces,
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// so just make it a global that they can all add themselves to
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extern CScriptStatsTable* g_ScriptStatsTable;
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#endif // INCLUDED_SCRIPTSTATS
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