diff --git a/source/collada/PSAConvert.cpp b/source/collada/PSAConvert.cpp index 8ff7a39898..7d60a8a12e 100644 --- a/source/collada/PSAConvert.cpp +++ b/source/collada/PSAConvert.cpp @@ -43,6 +43,7 @@ #include #include #include +#include class PSAConvert { @@ -128,7 +129,7 @@ public: // Push frameBoneTransforms onto the back of boneTransforms copy(frameBoneTransforms.begin(), frameBoneTransforms.end(), - inserter(boneTransforms, boneTransforms.end())); + std::inserter(boneTransforms, boneTransforms.end())); } // Convert into game's coordinate space