From b10a01645f501d24b57bb9beaaef3aa929991543 Mon Sep 17 00:00:00 2001 From: alpha123 Date: Mon, 26 Aug 2013 04:15:36 +0000 Subject: [PATCH] Revert f5ab6255d0. I accidentally somehow committed my whole working tree on this computer.... This was SVN commit r13772. --- binaries/data/mods/public/gui/gui.dtd | 1 - .../public/gui/session/selection_details.js | 170 ++- .../data/mods/public/gui/session/session.xml | 72 +- .../simulation/components/GuiInterface.js | 1165 ++++++++--------- .../simulation/components/ResourceSupply.js | 178 +-- .../components/StatisticsTracker.js | 20 +- .../templates/gaia/flora_tree_apple.xml | 11 +- .../template_gaia_flora_bush_berry.xml | 35 +- .../templates/template_unit_fauna_fish.xml | 16 +- source/gui/CGUI.cpp | 9 - source/gui/CGUIScrollBarVertical.cpp | 60 +- source/gui/CGUIScrollBarVertical.h | 2 +- source/gui/IGUIScrollBar.cpp | 37 +- source/gui/IGUIScrollBar.h | 19 +- 14 files changed, 816 insertions(+), 979 deletions(-) diff --git a/binaries/data/mods/public/gui/gui.dtd b/binaries/data/mods/public/gui/gui.dtd index 8c30c22804..8b0799ddc3 100644 --- a/binaries/data/mods/public/gui/gui.dtd +++ b/binaries/data/mods/public/gui/gui.dtd @@ -135,7 +135,6 @@ sprite_bar_vertical_pressed CDATA #IMPLIED sprite_back_vertical CDATA #IMPLIED minimum_bar_size CDATA #IMPLIED - maximum_bar_size CDATA #IMPLIED > stopUnits(g_Selection.toList()); - + addTrainingByPosition(0); @@ -202,7 +202,7 @@ addTrainingByPosition(3); - + addTrainingByPosition(4); @@ -315,7 +315,7 @@ - + @@ -442,7 +442,7 @@ z="200" > Settings - + if (renderer.shadows) this.checked = true; else this.checked = false; renderer.shadows = this.checked; - + Enable Shadow Filtering if (renderer.shadowPCF) this.checked = true; else this.checked = false; renderer.shadowPCF = this.checked; - + Water - HQ Waviness if (renderer.waternormal) this.checked = true; else this.checked = false; renderer.waternormal = this.checked; - + Water - Use Actual Depth @@ -481,28 +481,28 @@ if (renderer.waterreflection) this.checked = true; else this.checked = false; renderer.waterreflection = this.checked; - + Water - Enable Refraction if (renderer.waterrefraction) this.checked = true; else this.checked = false; renderer.waterrefraction = this.checked; - + Water - Enable Shore Foam if (renderer.waterfoam) this.checked = true; else this.checked = false; renderer.waterfoam = this.checked; - + Water - Enable Shore Waves if (renderer.watercoastalwaves) this.checked = true; else this.checked = false; renderer.watercoastalwaves = this.checked; - + Water - Use Surface Shadows @@ -516,27 +516,27 @@ if (renderer.particles) this.checked = true; else this.checked = false; renderer.particles = this.checked; - + Enable Unit Silhouettes if (renderer.silhouettes) this.checked = true; else this.checked = false; renderer.silhouettes = this.checked; - + Enable Music if (this.checked) global.music.start(); else global.music.stop(); - + Developer Overlay toggleDeveloperOverlay(); - + -