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Actor Editor: Copy-and-paste. Folder memory. Entity creation. Fixed importing.
This was SVN commit r2084.
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@@ -11,6 +11,8 @@ public:
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// relative to the current working directory.
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static void SetSystemDirectory(const wxString& dir);
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static wxString GetSystemDirectory() { return systemDir; }
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private:
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static wxString systemDir;
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};
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