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Fix includes in source/scriptinterface
Make include-what-you-use happy with files in source/scriptinterface and fix what needs to be fixed. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
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@@ -18,14 +18,39 @@
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#ifndef INCLUDED_SCRIPTINTERFACE
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#define INCLUDED_SCRIPTINTERFACE
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#include "lib/code_annotation.h"
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#include "lib/posix/posix_types.h"
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#include "lib/types.h"
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#include "ps/Errors.h"
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#include "scriptinterface/ScriptConversions.h"
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#include "scriptinterface/ScriptExceptions.h"
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#include "scriptinterface/ScriptRequest.h"
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#include "scriptinterface/ScriptTypes.h"
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#include <unordered_map>
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#include <functional>
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#include <js/CallArgs.h>
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#include <js/Object.h>
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#include <js/RootingAPI.h>
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#include <js/TypeDecls.h>
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#include <js/Value.h>
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#include <js/ValueArray.h>
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#include <memory>
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#include <string>
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#include <type_traits>
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#include <unordered_map>
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#include <utility>
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class JSObject;
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class Path;
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class ScriptContext;
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namespace JS { class HandleValueArray; }
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namespace Script { class ModuleLoader; }
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namespace boost { namespace random { class rand48; } }
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struct JSClass;
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struct JSContext;
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struct JSFunctionSpec;
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struct JSPropertySpec;
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struct ScriptInterface_impl;
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ERROR_GROUP(Scripting);
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ERROR_TYPE(Scripting, SetupFailed);
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@@ -48,12 +73,6 @@ ERROR_TYPE(Scripting_DefineType, CreationFailed);
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// but as large as necessary for all wrapped functions)
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#define SCRIPT_INTERFACE_MAX_ARGS 8
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namespace boost { namespace random { class rand48; } }
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class Path;
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class ScriptContext;
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class ScriptInterface;
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struct ScriptInterface_impl;
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namespace Script { class ModuleLoader; }
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using VfsPath = Path;
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// Using a global object for the context is a workaround until Simulation, AI, etc,
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