Fix includes in source/scriptinterface

Make include-what-you-use happy with files in source/scriptinterface and
fix what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This commit is contained in:
Ralph Sennhauser
2025-08-04 19:04:30 +02:00
parent 32fd10691d
commit b066bb0b99
27 changed files with 328 additions and 86 deletions
+8 -3
View File
@@ -1,4 +1,4 @@
/* Copyright (C) 2024 Wildfire Games.
/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -18,10 +18,15 @@
#ifndef INCLUDED_SCRIPTCONTEXT
#define INCLUDED_SCRIPTCONTEXT
#include "ScriptTypes.h"
#include "ScriptExtraHeaders.h"
#include "scriptinterface/ScriptExtraHeaders.h"
#include "scriptinterface/ScriptTypes.h"
#include <cstdint>
#include <list>
#include <memory>
namespace JS { class Realm; }
struct JSContext;
// Those are minimal defaults. The runtime for the main game is larger and GCs upon a larger growth.
constexpr int DEFAULT_CONTEXT_SIZE = 16 * 1024 * 1024;