Fix errors and inconsistencies in entity template XML files

This was SVN commit r7532.
This commit is contained in:
Ykkrosh
2010-05-09 21:46:41 +00:00
parent c0a0e0bdbd
commit afe29fdadf
44 changed files with 387 additions and 112 deletions
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_structure_civic_civil_centre">
<Actor>structures/romans/civic_centre.xml</Actor>
<Traits>
<Id>
<Specific>Municipium</Specific>
@@ -20,4 +19,5 @@
</List>
</Create>
</Actions>
</Entity>
<Actor>structures/romans/civic_centre.xml</Actor>
</Entity>
@@ -19,11 +19,7 @@
</Promotion>
<Actions>
</Actions>
</Traits>
<Actor>units/persians/cavalry_spearman_b.xml</Actor>
</Entity>
</Entity>
@@ -19,11 +19,7 @@
</Promotion>
<Actions>
</Actions>
</Traits>
<Actor>units/persians/cavalry_swordsman_b.xml</Actor>
</Entity>
</Entity>
@@ -15,14 +15,14 @@
</Id>
</Traits>
<Footprint>
<Width>6.0</Width>
<Depth>50.0</Depth>
<Height>8.0</Height>
</Footprint>
</Traits>
<Actions>
<Move>
@@ -2,10 +2,6 @@
<Entity Parent="rome_cavalry_spearman_a">
<Actor>
units/romans/cavalry_spearman_e.xml
</Actor>
<Actor>units/romans/cavalry_spearman_e.xml</Actor>
</Entity>
</Entity>
@@ -2,8 +2,6 @@
<Entity Parent="rome_infantry_javelinist_a">
<Actor>units/romans/infantry_javelinist_e.xml</Actor>
<Traits>
<Health>
<Max>105</Max>
@@ -40,4 +38,6 @@
</Move>
</Actions>
</Entity>
<Actor>units/romans/infantry_javelinist_e.xml</Actor>
</Entity>
@@ -2,8 +2,6 @@
<Entity Parent="template_unit_mechanical_siege">
<Actor>units/romans/siege_scorpio.xml</Actor>
<Traits>
<Id>
@@ -38,4 +36,6 @@
</Run>
</Move>
</Actions>
</Entity>
<Actor>units/romans/siege_scorpio.xml</Actor>
</Entity>
@@ -15,14 +15,14 @@
</Id>
</Traits>
<Footprint>
<Width>6.0</Width>
<Depth>50.0</Depth>
<Height>8.0</Height>
</Footprint>
</Traits>
<Actions>
<Move>
@@ -10,4 +10,8 @@
<VisualActor>
<Actor>structures/persians/trireme.xml</Actor>
</VisualActor>
<Footprint>
<Square width="6.0" depth="50.0"/>
<Height>8.0</Height>
</Footprint>
</Entity>
@@ -1,10 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/rome_cavalry_spearman_a">
<VisualActor>
<Actor>
units/romans/cavalry_spearman_e.xml
</Actor>
<Actor>units/romans/cavalry_spearman_e.xml</Actor>
</VisualActor>
</Entity>
@@ -10,4 +10,8 @@
<VisualActor>
<Actor>structures/romans/quinquereme.xml</Actor>
</VisualActor>
<Footprint>
<Square width="6.0" depth="50.0"/>
<Height>8.0</Height>
</Footprint>
</Entity>
@@ -20,8 +20,6 @@
</Traits>
<Actor>structures/celts/barracks.xml</Actor>
<Actions>
<Create>
<List>
@@ -36,4 +34,6 @@
</Create>
</Actions>
</Entity>
<Actor>structures/celts/barracks.xml</Actor>
</Entity>
@@ -17,8 +17,6 @@
</Traits>
<Actor>structures/celts/civil_centre.xml</Actor>
<Actions>
<Create>
<List>
@@ -31,4 +29,6 @@
</Create>
</Actions>
</Entity>
<Actor>structures/celts/civil_centre.xml</Actor>
</Entity>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_structure_military_fortress">
<Actor>structures/celts/fortress_gallic.xml</Actor>
<Traits>
<Id>
<Specific>Gallic Dun</Specific>
@@ -28,4 +27,5 @@
</List>
</Create>
</Actions>
</Entity>
<Actor>structures/celts/fortress_gallic.xml</Actor>
</Entity>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_structure_military_barracks">
<Actor>structures/hellenes/barracks.xml</Actor>
<Traits>
<Id>
<Specific>Strategion</Specific>
@@ -33,4 +32,5 @@
</Create>
</Actions>
</Entity>
<Actor>structures/hellenes/barracks.xml</Actor>
</Entity>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_structure_military_dock">
<Actor>structures/hellenes/dock.xml</Actor>
<Traits>
<Id>
<Specific>Limenos</Specific>
@@ -30,4 +29,5 @@
</List>
</Create>
</Actions>
</Entity>
<Actor>structures/hellenes/dock.xml</Actor>
</Entity>
@@ -15,8 +15,6 @@
</Health>
</Traits>
<Actor>structures/hellenes/mill.xml</Actor>
<Actions>
<Create>
<List>
@@ -30,4 +28,6 @@
</Create>
</Actions>
</Entity>
<Actor>structures/hellenes/mill.xml</Actor>
</Entity>
@@ -10,12 +10,12 @@
<Generic>Corpse</Generic>
</Id>
<Footprint>
<Radius>0.0</Radius>
<Height>1.0</Height>
</Footprint>
</Traits>
<Footprint>
<Radius>0.0</Radius>
<Height>1.0</Height>
</Footprint>
</Entity>
@@ -34,7 +34,7 @@
<Loot>
<Xp>1000</Xp>
<Food>10</Food>
<wood>10</wood>
<Wood>10</Wood>
<Stone>10</Stone>
<Metal>100</Metal>
</Loot>
@@ -75,4 +75,4 @@
<Death>audio/actor/human/death/death.xml</Death>
</SoundGroups>
</Entity>
</Entity>
@@ -41,7 +41,7 @@
<Loot>
<Xp>1000</Xp>
<Food>15</Food>
<wood>10</wood>
<Wood>10</Wood>
<Stone>10</Stone>
<Metal>100</Metal>
</Loot>
@@ -81,4 +81,4 @@
<Death>audio/actor/fauna/death/death_horse.xml</Death>
</SoundGroups>
</Entity>
</Entity>
@@ -34,7 +34,7 @@
<Loot>
<Xp>1000</Xp>
<Food>10</Food>
<wood>10</wood>
<Wood>10</Wood>
<Stone>10</Stone>
<Metal>100</Metal>
</Loot>
@@ -75,4 +75,4 @@
<Death>audio/actor/human/death/death.xml</Death>
</SoundGroups>
</Entity>
</Entity>
@@ -29,7 +29,7 @@
<Loot>
<Xp>1000</Xp>
<Food>10</Food>
<wood>10</wood>
<Wood>10</Wood>
<Stone>10</Stone>
<Metal>100</Metal>
</Loot>
@@ -58,4 +58,4 @@
</Move>
</Actions>
</Entity>
</Entity>
@@ -12,7 +12,7 @@
<Loot>
<Xp>150</Xp>
<Food>5</Food>
<wood>5</wood>
<Wood>5</Wood>
<Stone>5</Stone>
<Metal>10</Metal>
</Loot>
@@ -18,7 +18,7 @@
<Loot>
<Xp>10</Xp>
<Food>1</Food>
<wood>1</wood>
<Wood>1</Wood>
<Stone>1</Stone>
<Metal>1</Metal>
</Loot>
@@ -33,4 +33,4 @@
</Traits>
</Entity>
</Entity>
@@ -41,13 +41,13 @@
<Pierce>6.0</Pierce>
<Crush>0.0</Crush>
<Range>3.6</Range>
</Melee>
<Charge>
<Hack>46.0</Hack>
<Pierce>16.0</Pierce>
<Range>3.6</Range>
</Charge>
</Melee>
</Attack>
</Actions>
<Actor>units/celts/cavalry_spearman_a.xml</Actor>
</Entity>
</Entity>
@@ -43,12 +43,12 @@
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>0.5</Range>
</Melee>
<Charge>
<Hack>40.0</Hack>
<Pierce>0.0</Pierce>
<Range>0.5</Range>
</Charge>
</Melee>
</Attack>
<Move>
<Speed>10.0</Speed>
@@ -58,4 +58,4 @@
</Move>
</Actions>
<Actor>units/celts/cavalry_spearman_b.xml</Actor>
</Entity>
</Entity>
@@ -38,13 +38,13 @@
<Pierce>7.0</Pierce>
<Crush>0.0</Crush>
<Range>3.6</Range>
</Melee>
<Charge>
<Hack>47.0</Hack>
<Pierce>17.0</Pierce>
<Range>3.6</Range>
</Charge>
</Melee>
</Attack>
</Actions>
<Actor>units/celts/cavalry_spearman_e.xml</Actor>
</Entity>
</Entity>
@@ -25,11 +25,11 @@
<Hack>18.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
</Melee>
<Charge>
<Hack>54.0</Hack>
<Pierce>0.0</Pierce>
</Charge>
</Melee>
</Attack>
<Move>
<Speed>14.0</Speed>
@@ -39,4 +39,4 @@
</Move>
</Actions>
<Actor>units/celts/cavalry_swordsman_b.xml</Actor>
</Entity>
</Entity>
@@ -44,7 +44,7 @@
</List>
</Create>
<Attack>
/* Charge power increased by 2 because of celts special speed */
<!-- Charge power increased by 2 because of celts special speed -->
<Charge>
<Hack>32.0</Hack>
<Pierce>12.0</Pierce>
@@ -58,4 +58,4 @@
</Move>
</Actions>
<Actor>units/celts/infantry_spearman_b.xml</Actor>
</Entity>
</Entity>
@@ -2,9 +2,9 @@
<Entity Parent="hele_cavalry_swordsman_b">
<Traits>
<id>
<Id>
<Icon_Cell>19</Icon_Cell>
</id>
</Id>
<Promotion>
<Entity>hele_cavalry_swordsman_e</Entity>
</Promotion>
@@ -46,4 +46,4 @@
</Actions>
<Actor>units/hellenes/cavalry_swordsman_a.xml</Actor>
</Entity>
</Entity>
@@ -2,9 +2,9 @@
<Entity Parent="hele_cavalry_swordsman_a">
<Traits>
<id>
<Id>
<Icon_Cell>20</Icon_Cell>
</id>
</Id>
<Health>
<Max>160</Max>
<RegenRate>0.4</RegenRate>
@@ -42,4 +42,4 @@
</Move>
</Actions>
<Actor>units/hellenes/cavalry_swordsman_e.xml</Actor>
</Entity>
</Entity>
@@ -2,9 +2,9 @@
<Entity Parent="hele_infantry_archer_b">
<Traits>
<id>
<Id>
<Icon_Cell>10</Icon_Cell>
</id>
</Id>
<Promotion>
<Entity>hele_infantry_archer_e</Entity>
</Promotion>
@@ -37,4 +37,4 @@
<Actor>units/hellenes/infantry_archer_a.xml</Actor>
</Entity>
</Entity>
@@ -2,9 +2,9 @@
<Entity Parent="hele_infantry_archer_a">
<Traits>
<id>
<Id>
<Icon_Cell>11</Icon_Cell>
</id>
</Id>
<Health>
<Max>105</Max>
<RegenRate>0.4</RegenRate>
@@ -40,4 +40,4 @@
<Actor>units/hellenes/infantry_archer_e.xml</Actor>
</Entity>
</Entity>
@@ -2,8 +2,6 @@
<Entity Parent="template_unit_mechanical_siege_onager">
<Actor>units/hellenes/siege_rock.xml</Actor>
<Traits>
<Id>
@@ -38,4 +36,6 @@
</Run>
</Move>
</Actions>
</Entity>
<Actor>units/hellenes/siege_rock.xml</Actor>
</Entity>
@@ -2,8 +2,6 @@
<Entity Parent="template_unit_mechanical_siege">
<Actor>units/hellenes/siege_spear.xml</Actor>
<Traits>
<Id>
@@ -38,4 +36,6 @@
</Run>
</Move>
</Actions>
</Entity>
<Actor>units/hellenes/siege_spear.xml</Actor>
</Entity>
@@ -15,14 +15,14 @@
</Id>
</Traits>
<Footprint>
<Width>6.0</Width>
<Depth>50.0</Depth>
<Height>8.0</Height>
</Footprint>
</Traits>
<Actions>
<Move>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity>
<Identity>
<GenericName>Corpse</GenericName>
</Identity>
</Entity>
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/hele_cavalry_swordsman_b">
<Identity>
<IconCell>19</IconCell>
</Identity>
<ResourceGatherer>
<BaseSpeed>1.5</BaseSpeed>
</ResourceGatherer>
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/hele_cavalry_swordsman_a">
<Identity>
<IconCell>20</IconCell>
</Identity>
<ResourceGatherer>
<BaseSpeed>2.0</BaseSpeed>
</ResourceGatherer>
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/hele_infantry_archer_b">
<Identity>
<IconCell>10</IconCell>
</Identity>
<ResourceGatherer>
<BaseSpeed>1.5</BaseSpeed>
</ResourceGatherer>
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/hele_infantry_archer_a">
<Identity>
<IconCell>11</IconCell>
</Identity>
<ResourceGatherer>
<BaseSpeed>2.0</BaseSpeed>
</ResourceGatherer>
@@ -10,4 +10,8 @@
<VisualActor>
<Actor>structures/hellenes/trireme_cor.xml</Actor>
</VisualActor>
<Footprint>
<Square width="6.0" depth="50.0"/>
<Height>8.0</Height>
</Footprint>
</Entity>