Remove u64

It's better to use types from the standard library.
This commit is contained in:
phosit committed 2026-09-21 18:11:38 +02:00
1 parent 6a0c8c1a5a
commit ae7801c9c7
36 files changed
+144 -158

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@@ -18,7 +18,6 @@
#include "lib/self_test.h"
#include "lib/path.h"
#include "lib/types.h"
#include "ps/CLogger.h"
#include "scriptinterface/FunctionWrapper.h"
#include "scriptinterface/JSON.h"
@@ -247,11 +246,11 @@ public:
boost::rand48 rng;
script.ReplaceNondeterministicRNG(rng);
rng.seed((u64)0);
rng.seed(static_cast<std::uint64_t>(0));
TS_ASSERT(script.Eval("Math.random()", d1));
TS_ASSERT(script.Eval("Math.random()", d2));
TS_ASSERT_DIFFERS(d1, d2);
rng.seed((u64)0);
rng.seed(static_cast<std::uint64_t>(0));
TS_ASSERT(script.Eval("Math.random()", d2));
TS_ASSERT_EQUALS(d1, d2);
}