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Explicitly make ScriptInterface a Compartment wrapper.
ScriptInterface is now a wrapper around a JSCompartment, and thus always has a well-defined global. The error reporter is moved to ScriptRuntime in anticipation of that handling JSContext in a later diff. Part of the SM52 migration, stage: SM45 compatible. Patch by: Itms Tested By: Freagarach Refs #4893 Differential Revision: https://code.wildfiregames.com/D3090 This was SVN commit r24180.
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@@ -325,7 +325,7 @@ PSRETURN CGame::ReallyStartGame()
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shared_ptr<ScriptInterface> scriptInterface = g_GUI->GetActiveGUI()->GetScriptInterface();
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ScriptInterface::Request rq(scriptInterface);
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JS::RootedValue global(rq.cx, scriptInterface->GetGlobalObject());
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JS::RootedValue global(rq.cx, rq.globalValue());
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if (scriptInterface->HasProperty(global, "reallyStartGame"))
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scriptInterface->CallFunctionVoid(global, "reallyStartGame");
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}
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