Moved "res" directory; updated ScEd source to accomodate engine changes.

This was SVN commit r419.
This commit is contained in:
notpete
2004-06-07 20:07:11 +00:00
parent 5b3be293ca
commit a93418e353
39 changed files with 1263 additions and 1050 deletions
+8 -8
View File
@@ -48,17 +48,17 @@ void CPaintTextureCommand::Execute()
CMiniPatch* nmp=g_Terrain.GetTile(i,j);
if (nmp) {
nmp->Tex1=m_Texture ? m_Texture->m_Handle : 0;
nmp->Tex1Priority=m_Texture ? ((int) m_Texture->m_Type) : 0;
nmp->Tex1=m_Texture ? m_Texture->GetHandle() : 0;
nmp->Tex1Priority=m_Texture ? ((int) m_Texture->GetType()) : 0;
}
}
}
// invalidate affected patches
int px0=clamp(-1+(x0/16),0,patchesPerSide);
int px1=clamp(1+(x1/16),0,patchesPerSide);
int pz0=clamp(-1+(z0/16),0,patchesPerSide);
int pz1=clamp(1+(z1/16),0,patchesPerSide);
int px0=clamp(-1+(x0/PATCH_SIZE),0,patchesPerSide);
int px1=clamp(1+(x1/PATCH_SIZE),0,patchesPerSide);
int pz0=clamp(-1+(z0/PATCH_SIZE),0,patchesPerSide);
int pz1=clamp(1+(z1/PATCH_SIZE),0,patchesPerSide);
for (j=pz0;j<pz1;j++) {
for (int i=px0;i<px1;i++) {
CPatch* patch=g_Terrain.GetPatch(i,j);
@@ -68,13 +68,13 @@ void CPaintTextureCommand::Execute()
// rebuild this bit of the minimap
int w=1+2*m_BrushSize;
int x=m_SelectionCentre[1]-m_BrushSize;
int x=m_SelectionCentre[0]-m_BrushSize;
if (x<0) {
w+=x;
x=0;
}
int h=1+2*m_BrushSize;
int y=m_SelectionCentre[0]-m_BrushSize;
int y=m_SelectionCentre[1]-m_BrushSize;
if (y<0) {
h+=y;
y=0;