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Adds PBR output texture to PostProc
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@@ -271,6 +271,8 @@ void CRenderingOptions::ReadConfigAndSetupHooks()
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if (CRenderer::IsInitialised())
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g_Renderer.GetTextureManager().OnQualityChanged();
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});
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m_ConfigHooks->Setup("pbr.brightness", m_PBRBrightness);
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}
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void CRenderingOptions::ClearHooks()
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