diff --git a/source/renderer/ShadowMap.cpp b/source/renderer/ShadowMap.cpp index fd824bbb19..afdf4520a6 100644 --- a/source/renderer/ShadowMap.cpp +++ b/source/renderer/ShadowMap.cpp @@ -620,6 +620,7 @@ void ShadowMap::PrepareCamera( CCamera camera = m->SavedViewCamera; camera.SetProjection(m->Cascades[cascade].LightProjection); camera.GetOrientation() = m->InvLightTransform; + camera.UpdateFrustum(); g_Renderer.GetSceneRenderer().SetViewCamera(camera); const SViewPort& cascadeViewPort = m->Cascades[cascade].ViewPort;