Show fog of war in observermode, fixes #3168.

This was SVN commit r17735.
This commit is contained in:
elexis
2016-02-06 12:56:41 +00:00
parent 875a774da9
commit a2f7d4d82a
8 changed files with 28 additions and 10 deletions
+9
View File
@@ -220,6 +220,14 @@ void SetPlayerID(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), int id)
g_Game->SetPlayerID(id);
}
void SetViewedPlayer(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), int id)
{
if (!g_Game)
return;
g_Game->GetSimulation2()->GetSimContext().SetCurrentDisplayedPlayer(id);
}
JS::Value GetEngineInfo(ScriptInterface::CxPrivate* pCxPrivate)
{
return SavedGames::GetEngineInfo(*(pCxPrivate->pScriptInterface));
@@ -1034,6 +1042,7 @@ void GuiScriptingInit(ScriptInterface& scriptInterface)
scriptInterface.RegisterFunction<bool, &IsVisualReplay>("IsVisualReplay");
scriptInterface.RegisterFunction<int, &GetPlayerID>("GetPlayerID");
scriptInterface.RegisterFunction<void, int, &SetPlayerID>("SetPlayerID");
scriptInterface.RegisterFunction<void, int, &SetViewedPlayer>("SetViewedPlayer");
scriptInterface.RegisterFunction<void, std::string, &OpenURL>("OpenURL");
scriptInterface.RegisterFunction<std::wstring, &GetMatchID>("GetMatchID");
scriptInterface.RegisterFunction<void, &RestartInAtlas>("RestartInAtlas");